WWAUT - Modding Workshop

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Kicked

FNG / Fresh Meat
Jan 24, 2016
88
0
0
How do TWI plan to address teleporting Zed problem i.e. you could be sole survivor welding doors to hold them off, only to have them teleport behind you and the welded door

How can TWI fix SC & FP issues? To quote a friend's Steam review: "there was an update which makes the last 5 enemies permanently enraged until the end of the wave. If these 5 zeds happen to be 2 Fleshpounds + 3 Scrakes, and there is only 1 player left standing, and that player has a slower moving perk, and you are on a higher difficulty (a very typical scenario), then success is virtually impossible.

This seems like lazy game design and does not make sense from a player/reward perspective (it punishes the trash-clearing perks for being good at their job), nor from the perspective of logic (if zeds are capable of perma-rage, why don't they just do it all the time?). After the thrill and humour of the team failing this way once or twice, what you are left with is a frustrating experience which ruins the fun for everyone"

I agree!
 

Mr. Someguy

FNG / Fresh Meat
Sep 16, 2011
245
0
0
Is it possible to have the Katana grant XP to the user who wields it until Martial Artist comes out? Because it's currently considered a universal weapon, yet grants no XP. This is quite a bad noob trap as inexperienced players may use it without realising they're wasting kills.
 

TheUndying

FNG / Fresh Meat
Nov 20, 2015
263
27
0
Is it possible to have the Katana grant XP to the user who wields it until Martial Artist comes out? Because it's currently considered a universal weapon, yet grants no XP. This is quite a bad noob trap as inexperienced players may use it without realising they're wasting kills.

If after the first minute you don't realise that the Katana is a massively underpowered pos, then you deserve to get no XP. :p
 

DrearierSpider

FNG / Fresh Meat
Nov 16, 2015
80
2
0
Also as part of an effort to engage more with the community we will be hosting our very first internal livestream next week. We will be answering questions from the community (start asking below and we will try and get to many of them!) and showing off what is coming next. You
 

Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
13,575
4,165
113
Has the team narrowed down any days in particular that they're looking at for the stream?

Right now we are trying to work out some technical issues that we've run into with our planned hardware. Soon as we are solid on that front we will announce date/time but we are still shooting for this week.
 

Rattler

Grizzled Veteran
Dec 20, 2009
2,809
313
83
Can we expect a fix for the disappearing demolition projectiles in the upcoming update?