WWAUT - Hiring!

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infntnub

Grizzled Veteran
Sep 25, 2012
2,300
109
63
Pennsylvania
New map is giving me some Foundry vibes, which is a good thing. Excited to see that in the future as well. I'm finding that every official map in this game is just as fun to play as the next which I couldn't really say about KF1, so each new addition seems to be worthy of my anticipation.

Yeah - at first glance I can see that as well.

I wouldn't mind if it had a similar overall design. :D
 

Drassel

Member
Jun 7, 2013
435
3
18
Canada
I really like the idea of a .45LC Winchester '94. However, I think I'll really miss the rear-tang ghost ring sight, like the lar had in KF1.
 
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Pavlov's Dog

FNG / Fresh Meat
Apr 30, 2015
234
40
0
The Prison map somewhat resembles Call of Duty's Alcatraz map from their Nazi Zombies game mode to me (I forget which title it was included in). It looks like it could be an interesting map with the multiple floors and possible vertical gameplay. That said, I'm still hoping for some larger maps, but I'm willing to give Prison a solid playthrough or six.

The proposed changes to Hans sound encouraging. I look forward to seeing what the TW team does with the boss.

And finally: lever action, y u so sexy?
 

tijolol

FNG / Fresh Meat
Jun 12, 2014
256
0
0
I'm glad and all but I bet that there will be one open cell that will completely ruin the map with the current state of zerkwalling :(

Sorry for being the first negative nancy of the thread but... tell me I'm wrong.
 

defragen1

FNG / Fresh Meat
Sep 10, 2009
187
19
0
The rifle and the map look great=)

Hope Hans will be nerfed, as I had a game a couple of days ago, when a lvl 25 zerker was battling him for over 80 minutes alone after the whole team died on Biotics Lab on Hard. This was too long.
Yea if the boss wave doesn't end after a while HANZ should get a running speed buff to kill the last remaining insects
 

Kothre

FNG / Fresh Meat
Apr 24, 2015
339
14
0
Wow, I'm extremely impressed with the lever action rifle model. It's exquisitely detailed. The new prison level looks great. It reminds me a lot of the panopticon Chinese prison from Battlefield 4 (well, except without a panopticon). Great work!
 

Aleflippy

Grizzled Veteran
Sep 18, 2012
2,966
331
83
Belgium
Wow. That rifle looks absolutely gorgeous! I can't wait to use it again ,and soak it in even more blood!


Glad to see the prison back (as I guess it's inspired by the community map of the same name?) , I'm guessing it will be quite a close map which will make kiting quite difficult! I can't see many people liking it...But I'll surely do!
 

JoelFig

FNG / Fresh Meat
Apr 25, 2015
571
0
0
An obvious way to create more dynamic engagements with Hans is to have him mix up his grenades which have become too predictable. I few smoke grenades followed by explosive grenades that are now concealed would keep the pressure on.
 

Dr Pepper

FNG / Fresh Meat
Sep 18, 2015
100
7
0
First off, I can't wait to see the LAR and X-bow in action. The Prison map seems like another dark map which I don't like. KF2 isn't a horror-survival game like KF1, it's more of a horde arena game and I think it'd be better for maps to be brighter so that people can appreciate the graphics more.

Again, I'd like to know if my favorite class Support is going to be tweaked after all this time. It wouldn't hurt to tweak the Commando either.

Anyways, I'm really glad that you're going to rework Hans. Fighting him is really no fun unlike the Patriarch.
 

liamtranzig

Member
Aug 28, 2015
462
3
18
St. Louis, Missouri
Russian prison... does that have any ties to a potential new character model? Female Russian security officer, maybe? Or survivor inmate that earns amnesty through Horzine?

Oh wait it was an abandoned jail... nevermind. ...Squatter? Nah.

Lever Action Rifle is which tier? One? It does look very nice. Curious as to the other 2 guns. Somehow I wanna see an SKS or M1 Garand show up. I've got 0 expectations of pistols for Sharpshooter since that's now kinda gunslinger's thing.

The jail looks & sounds like a good place to showcase the sharpshooter. Long halls, open multi-tiered courtyards & the dark, flat, frozen Syberian wasteland waiting outside... classy.

Ah- but a jail is also very very suiting to a SWAT type officer...
I see it now- rugged-sexy female Russian security officer with Sharpshooter perk as a Tower Guard & a brutal bedraggled ex-convict that held his own & picked-up a fallen officer's riot gear (SWAT). Dependant survivor pair... made in the chaos of a Zed outbreak. This may also increase the prices on Front-Row Protection helmets & any other new class-oriented cosmetics

Whenever you all showcase these things I start looking for new textures, meshes, & SDK bits - even in the screenshots.
 
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GrooveSan

Member
Aug 30, 2015
34
4
8
With the spawning system as it is now (zeds teleporting infront of every door and corner of a map) I think the crossbow is barely useful
 
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