WTF Happened?

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Tendency

FNG / Fresh Meat
Dec 12, 2009
168
31
0
www.rainingblood.org
What happened to the SS?

You found out a Support Specialist could carry a X-bow and M14 so you raised the weight and screwed the SS? Why not reduce the amount the Support Specialist can carry?

Now the SS cant carry dual 9's, dual 50's and M14? Because of the Support Specialist?

If thats not bad enough you reduce the amount of ammo for M14 and Nerf it. Now a M14 is basically useless. To little ammo and to little power for the bigger enemies.

Why do you keep removing things from the game? It used to fun playing this game. First you remove speciman only modes, then you nerf the hell out of the classes. Its a zombie killing game, not a tactical shooter.

Do you only pay attention to the 100 so people who live on these forums? What about the silent majority who never come here? Has the total amount of players in the server going down with each patch? I bet it has.

IMO, you should rollback the last few patches. Then just increase the cost for the major weapons to make them worth earning. Nothing like buying a useless M14 after the first round. I would rather buy a killer M14 in round 6.

Anyway thats my rant. I really enjoyed this game.
 

C_Gibby

FNG / Fresh Meat
Jan 18, 2010
7,220
2,716
0
1253930-this_thread_again_super.jpg


Adapt to the changes. Play properly. Enjoy the game.
 

slavek

Grizzled Veteran
May 4, 2006
3,074
943
113
UnrealEd: Viewport #1
Take it EEEEEEEEasYYYYYYYY

Spoiler!

TWI is doing balance changes for a new patch that will address over/underpowered weapons and over/under powered classes. Some people just like blowing stuff up while others like a challenge.

Its TWI's game, and they can do what they feel they need to do to keep the game's gameplay as close to their original expectations.


 

Foxyfired

FNG / Fresh Meat
Nov 2, 2009
298
57
0
KF-Bedlam
Do you only pay attention to the 100 so people who live on these forums? What about the silent majority who never come here? Has the total amount of players in the server going down with each patch? I bet it has.

Not false.
Personnaly, it's better to separate challenge to fun and not fun to become challenge ALL the time.
 

Salad Snake

FNG / Fresh Meat
Aug 2, 2010
875
148
0
33
Honolulu, Hawaii
Not false.
Personnaly, it's better to separate challenge to fun and not fun to become challenge ALL the time.

What? Can you rephrase that? :confused:


Anyway, why would you want that loadout anyway? The dual 9mm is useless, it's probably the last truly worthless weapon in the game after the balance patch.

As a Sharpshooter, your role is to focus on the larger enemies, only serving as support for the smaller crowds. From your weapon choices, it looks like you're some wannabe-tacticool dude trying to maximize your killcount (which makes sense since you're playing Sharpshooter :rolleyes: ). This game is not a contest for kills.


Also, this is the reason we need to eliminate killcount from the scoreboard, and make it "Time survived" instead.
 
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