Would level 6 Commando be broken with 60% extra damage?

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Would level 6 Commando be broken with 60% extra damage?

  • Yes

    Votes: 17 53.1%
  • No

    Votes: 15 46.9%

  • Total voters
    32

karsey22

Member
Oct 28, 2011
470
18
18
Commando is perfectly fine the way it is. Scar and ak already melt through the majority of the horde like butter. What more do you want? to have the 119 pound bullpup be as effective as the scar? On HoE you start with the AK and don't even need to ever touch the Bullpup if you don't want to. Do you wish to be able to get the scrakes and fleshpounds too?

That said I find it odd the most powerful commando weapon weighs 1 block less than the 3 lower tier weapons. If you were to change anything about the bullpup it might be the weight.

If you're finding the weapons aren't packing enough punch for you turn off the semi auto. Use aimed burst fire. You wont run out of ammo I promise, as long as you're not wasting entire clips on scrakes and fleshpounds. A buff to commando's overall damage seems very unnecessary.
 

Amber Glass

FNG / Fresh Meat
Dec 19, 2011
921
33
0
karsey hit the nail on the head, commando is already a very powerful class when it comes to trash management. even as level 4 commando i am able to contribute to the team on hell on earth (i think damage buff maxes out at lvl5?). the lowly bullpup could use a weight decrease to 5 or a small HS multiplier like someone mentioned, because it really is a decapping machine, just not my preferred choice compared to the AK or M4 variants.