World War 2 weapons in KF

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Lucidius134

FNG / Fresh Meat
Jan 8, 2011
405
168
0
So are you guys almost done? :confused:

If they made any i'm sure they would have posted or updated the first post.

MTG-ThreadNecromancer_3198.jpg
 
  • Like
Reactions: halbridious

Olivier

Grizzled Veteran
Jan 19, 2010
3,651
1,071
113
Have some stuff that was not showed yet on my External HDD. If i ever complete the whole thing, i'll post it here until then, this is pretty much dead.
 

C_Gibby

FNG / Fresh Meat
Jan 18, 2010
7,275
2,716
0
Nice looking and sounding mod,i will be waiting for it with big thoughts

big hands to you modders and designers for doing these guns and mods to make extra spices into games :cool:

This mod is ancient and died a long time ago. Check the bloody thread dates. Better yet, read the posts made in them:

I'm pretty sure I speak for everyone involved when I say that the project is well and truly dead.
 
  • Like
Reactions: Gooblaster

halbridious

FNG / Fresh Meat
Jan 6, 2011
1,769
211
0
Michigan (USA)
Max is very good for building and modeling. My friends at college prefer Maya for character and vehicle work... They are essentially the same program, but have different interfaces to aid different types and styles of work.