[WIP] Who Dares Wins Pack

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braindead

FNG / Fresh Meat
Aug 22, 2009
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Merry Ol' England
Shot00021.jpg


Shot00022.jpg
 

FluX

Grizzled Veteran
Oct 26, 2010
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www.fluxiserver.co.uk
Magazine = 30 - 35
Damage = 25 - 35? It's not as high as the rifles and other weapons but it's stronger then the Bullpup (the only SMG in KF).
Weight = 5?
 

halbridious

FNG / Fresh Meat
Jan 6, 2011
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Before I suggest #s (not that i can suggest actual numbers, just comparisons to other guns, i don't really know how KF has its stats ranged [some games its "damage =2034" and for some games they have low numbers like "23" lol] but what are YOU thinking about using these as? Are you looking for use by commando or medic? If commando, I'd suggest making it a bit stronger and pricier than the bullpup, but with only 30 base ammo. Since it fires quickly it'll have a higher per-mag dps, but the bullpups extra 10 +perked ammo will still make it the best for killing a lot of small shiz.
 

sOULiON

FNG / Fresh Meat
Oct 20, 2010
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i'm reaaaaally looking forward to this. there are some interesting kf mods in developement these days but who dares wins takes the cake for me. since i'm a big fan of mp5 variations in games i was already pumped up when tripwire included the medic mp5 and now it's getting even better. two words - dualwield mp5-f***ing-k. also dig the skins and the new model which reminds me a bit of the tactical ops mod in the original unreal tournament. another excellent job by braindead - thanks,man! :)
 

C_Gibby

FNG / Fresh Meat
Jan 18, 2010
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Ooh, ooh, let me latch onto this.

Lets look at the M4 being introduced alongside the AK for commando. The AK is a solid-hitting hipshooter of a gun with a slightly lower rate of fire and a good amount of recoil. Next to it is the M4 with very low recoil, high accuracy, and a very high rate of fire, but less power, but more magazines. The M4 functions like a bullpup for a different tier.

The MP5 with flashlight should fit into an AK-like role on Tier 1, with a 30 (or 34 like the medic) round capacity, complete with the commando's bonuses on top. A little more recoil than the bullpup, a little more power, and overall same ammo, though less ammo per mag gives a greater total of complete magazines compared to the bullpup, which is good for those who prefer smaller magazines for ammo control purposes. It also holds it value in the later waves thanks to its flashlight. It should also have a similar price to the bullpup, if not the same.

No exact numbers, but that's my opinion of how the MP5 with light should be. :p
 
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sOULiON

FNG / Fresh Meat
Oct 20, 2010
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i'm reaaaally looking forward to this. there are some quite interesting mods in developement right now but the wdw pack takes the cake for me. i'm a big fan of mp5 variations in shooter games so i was already quite excited when tripwire announced the medical mp5. but the thought alone of beeing able to play with dualwield mp5k in the near future is even better. i also dig the character skins and the new playermodel (which reminds me a bit of the tactical ops mod in the original unreal tournament). hope this gets whitelisted later on. another excellent work by braindead - thanks, man! :)
 
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Aze

Grizzled Veteran
Mar 19, 2010
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Ooh, ooh, let me latch onto this.

Lets look at the M4 being introduced alongside the AK for commando. The AK is a solid-hitting hipshooter of a gun with a slightly lower rate of fire and a good amount of recoil. Next to it is the M4 with very low recoil, high accuracy, and a very high rate of fire, but less power, but more magazines. The M4 functions like a bullpup for a different tier.

The MP5 with flashlight should fit into an AK-like role on Tier 1, with a 30 (or 34 like the medic) round capacity, complete with the commando's bonuses on top. A little more recoil than the bullpup, a little more power, and overall same ammo, though less ammo per mag gives a greater total of complete magazines compared to the bullpup, which is good for those who prefer smaller magazines for ammo control purposes. It also holds it value in the later waves thanks to its flashlight. It should also have a similar price to the bullpup, if not the same.

No exact numbers, but that's my opinion of how the MP5 with light should be. :p

This is a great idea for the MP5 with flashlight
(Just a minor correction/question: Isn't the Medic MP5 base magsize 32?)
 

braindead

FNG / Fresh Meat
Aug 22, 2009
918
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Merry Ol' England
i'm reaaaally looking forward to this. there are some quite interesting mods in developement right now but the wdw pack takes the cake for me. i'm a big fan of mp5 variations in shooter games so i was already quite excited when tripwire announced the medical mp5. but the thought alone of beeing able to play with dualwield mp5k in the near future is even better. i also dig the character skins and the new playermodel (which reminds me a bit of the tactical ops mod in the original unreal tournament). hope this gets whitelisted later on. another excellent work by braindead - thanks, man! :)

Thanks sOULiON :)

This is a great idea for the MP5 with flashlight
(Just a minor correction/question: Isn't the Medic MP5 base magsize 32?)

It is and I have kept the base size of the A4 and SD to 32 as well.

thanks for all of the input so far and I sincerely apologise for the wait. The funny thing is the mod is actually ready for release but I have applied a new SAS perk to the mix and used the IJC method to implement it, in hopes of whitelisting.
However, I am getting the same bug they are and trying to fix it before I release it.

Should be available this week.

SAS_PerkBcopy.jpg
 
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halbridious

FNG / Fresh Meat
Jan 6, 2011
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Michigan (USA)
Winning :D now please please do the same for the mp7s!! I <3 that little gun, but its so weak in KF (don't give me any of that "no, its great if you know how to use it stuff", i want to use it as an smg not only as a large magazine 9mm :( ) Dual mp7's done well could be soo much fun :)
 

Gooblaster

FNG / Fresh Meat
Oct 3, 2010
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Awesome, i can't wait for the pack to be completed :D

Can you include the source as well so we can edit the stuff?
 
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braindead

FNG / Fresh Meat
Aug 22, 2009
918
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Merry Ol' England
Awesome, i can't wait for the pack to be completed :D

Can you include the source as well so we can edit the stuff?

shouldn't be a problem

Are you sure they will whitelist custom perk?

Well, it is actually just the commando perk but with these weapons added and a new icon but if it does cause issues with W/L then I will just release it as an add on for Marco's serverperks mod.