[WIP] Mosin Nagant Model 1944 Carbine [RO]

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

krispyk

FNG / Fresh Meat
Mar 15, 2010
208
31
0
Thanks for the great gun. It's really satisfying to use the melee feature.

Quick question, I see these in my logs.

Code:
Warning: M44Bayo kf-Canville.M44.M44Bayo7 (Function KFMod.KFMeleeFire.ModeDoFire:0278) Accessed None 'Weapon'
Warning: M44Bayo kf-Canville.M44.M44Bayo7 (Function KFMod.KFMeleeFire.ModeDoFire:02A9) Accessed None 'Weapon'
Warning: M44Bayo kf-Canville.M44.M44Bayo7 (Function KFMod.KFMeleeFire.Timer:01E1) Accessed None 'Weapon'
Warning: M44Bayo kf-Canville.M44.M44Bayo6 (Function KFMod.KFMeleeFire.ModeDoFire:0278) Accessed None 'Weapon'
Warning: M44Bayo kf-Canville.M44.M44Bayo6 (Function KFMod.KFMeleeFire.ModeDoFire:02A9) Accessed None 'Weapon'
Warning: M44Bayo kf-Canville.M44.M44Bayo6 (Function KFMod.KFMeleeFire.Timer:01E1) Accessed None 'Weapon'

Is this normal? Thanks.
 

YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,459
2,502
0
Canada
In the weapon's attachment class add this line to the code and it will fix the alt fire creating muzzle flash:

Code:
// Prevents muzzle flash and tracers from spawning when using the melee function.
simulated event ThirdPersonEffects()
{
 if( FiringMode==1 )
  return;
 Super.ThirdPersonEffects();
}
 
  • Like
Reactions: krispyk

mooarchanox

FNG / Fresh Meat
Aug 19, 2010
188
11
0
In the weapon's attachment class add this line to the code and it will fix the alt fire creating muzzle flash:

Code:
// Prevents muzzle flash and tracers from spawning when using the melee function.
simulated event ThirdPersonEffects()
{
 if( FiringMode==1 )
  return;
 Super.ThirdPersonEffects();
}

that does the job, but it also kill the animation ...
 
Last edited:

ro_sauce

FNG / Fresh Meat
Sep 26, 2007
3,134
329
0
bwhgaming.com
This is an old version. New version is much better and it also uses RO:CA sounds(Guns in Killing Floor need a "Bang"). Been swamped with work and computer setbacks that keep delaying my work. :mad:

what is RO:CA?
carpathian crosses?
mare nostrum?
darkest hour?
 

DOSH

FNG / Fresh Meat
Oct 15, 2011
19
1
0
Raccoon Shi**y
There is just one thing...... the link is down......:D so....... I can't download it beacause it's down, can you make a new link at some time? THX.


I'd love World War 2 Guns for my Soviet.:)
 

FluX

Grizzled Veteran
Oct 26, 2010
5,379
234
63
www.fluxiserver.co.uk
This is an old version. New version is much better and it also uses RO:CA sounds(Guns in Killing Floor need a "Bang"). Been swamped with work and computer setbacks that keep delaying my work. :mad:
Wondering if we was going to get the update anytime or still busy? What sort of changes have you made mate so I can get a rough idea on what to expect? Hope to see this soon :)
 

slavek

Grizzled Veteran
May 4, 2006
3,074
943
113
UnrealEd: Viewport #1
I currently have an updated version integrated with the other WW2 weapons in a single pack. The weapons can be found on my server(Server runs two gametypes: KFMod 2.51 and Regular KF). The Regular KF vote option has the custom shop mutator with the WW2 weapons.

This is the link to my server if you like to try it out: 205.234.153.2:7707
And this has some of the server files which includes the WW2 weapons(Incase you would like to play them in SP with custom shop.)

http://www.mediafire.com/?dfs9h17lfslf3br

If you use the custom shop you will need to add this to your shop's ini file:
WeaponForSale=KF1945weap.TT33Pickup
WeaponForSale=KF1945weap.PPDpickup
WeaponForSale=KF1945weap.m44pickup
WeaponForSale=KF1945weap.g43pickup
WeaponForSale=KF1945weap.g43scopepickup
WeaponForSale=KF1945weap.mp40pickup
WeaponForSale=KF1945weap.stg44pickup


Also files have been supplied to a couple of servers most notably KF Legion.
 
  • Like
Reactions: Benjamin

FluX

Grizzled Veteran
Oct 26, 2010
5,379
234
63
www.fluxiserver.co.uk
Cheers for this. I'll have a go at single player and see what it's like. If you don't mind, if I like what I see, is it ok to add some of these onto my server? I have awaited an updated version of this weapon as i've even thought of reanimating it (with permission) but then I saw a recent post here and thought i'd ask.
 

DDC1234

FNG / Fresh Meat
Jan 20, 2011
239
39
0
Middle of Nowhere
Can't seem to get it to load in to the custom shop i download and extracted the downloadedable file enter this in my KFcustomshop.ini
WeaponForSale=KFMod.MP7MPickup
WeaponForSale=KF1945weap.TT33Pickup
WeaponForSale=KF1945weap.PPDpickup
WeaponForSale=KF1945weap.m44pickup
WeaponForSale=KF1945weap.g43pickup
WeaponForSale=KF1945weap.g43scopepickup
WeaponForSale=KF1945weap.mp40pickup
WeaponForSale=KF1945weap.stg44pickup
still won't load
 

DDC1234

FNG / Fresh Meat
Jan 20, 2011
239
39
0
Middle of Nowhere
This is what i have in my ini at the moment
[KFCustomShopMutV2.KFCustomShopMutB]
WeaponForSale=KFMod.MP7MPickup
WeaponForSale=KF1945weap.TT33Pickup
WeaponForSale=KF1945weap.PPDpickup
WeaponForSale=KF1945weap.m44pickup
WeaponForSale=KF1945weap.g43pickup
WeaponForSale=KF1945weap.g43scopepickup
WeaponForSale=KF1945weap.mp40pickup
WeaponForSale=KF1945weap.stg44pickup
WeaponForSale=
 

slavek

Grizzled Veteran
May 4, 2006
3,074
943
113
UnrealEd: Viewport #1
Upload/copy your killingfloor log file. There should not be any files missing because those files in the zip are what i have on my server. Has to be something else.
 

DDC1234

FNG / Fresh Meat
Jan 20, 2011
239
39
0
Middle of Nowhere
This is what it says in my log file about 1945 and i extacted and paste just the way the folders were in the zip.
Warning: Failed to load 'KF1945Statics': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'KF1945weap': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'Class KF1945weap.TT33Pickup': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'KF1945Statics': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'KF1945weap': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'Class KF1945weap.PPDpickup': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'KF1945Statics': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'KF1945weap': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'Class KF1945weap.m44pickup': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'KF1945Statics': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'KF1945weap': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'Class KF1945weap.g43pickup': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'KF1945Statics': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'KF1945weap': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'Class KF1945weap.g43scopepickup': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'KF1945Statics': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'KF1945weap': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'Class KF1945weap.mp40pickup': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'KF1945Statics': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'KF1945weap': Can't find file for package 'KF1945Statics'
Warning: Failed to load 'Class KF1945weap.stg44pickup': Can't find file for package 'KF1945Statics'


p.s found problem you name the folder in zip wrong. U name it StaticMesh was suppose to be StaticMeshes since this is the folder in KF
 
Last edited: