Pre final faffing about:
I've decided to:
Crank the power and slightly increase cost of weapon. Sod balance, I want to have fun.
Inregards to perk I thought it would best fit either of the following, Sharp, Support, Medic or Demo.
For these reasons;
Sharpy: Obvious reasons
Medic: Would be nice to have another weapon for the medic.
Support/Demo: I kind of thing a large revolver suits the image of these classes.
Giving it to the Medic perk for the following reasons;
Sharpshooters already have 5 weapons to pick from.
Medics only have the one gun.
Support can carry enough weapons inc 'nades.
Also a weapon assaigned to the medic with out healing abilities is kind of a 'unperked' selection. Perks will still get their respective bonus. Reload speed, headshot damage etc.
Of course; If any of you would like to say otherwise, please do so down below, you may even convince me.
