(WIP) Auto gun coder

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slavek

Grizzled Veteran
May 4, 2006
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UnrealEd: Viewport #1
Ucc is used for everything[Unreal mod related]. I personally use UCmake to compile my stuff. Some people make .bat files or other compiling programs to compile their mods. All in all it is all the same thing in the end.


Edit: Clarified "Everything"
 
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xVenomFang

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Aug 1, 2011
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that looks like VB script to me, which is what prodigy stated in the beginning, ucc only works with UScript

yeah k i knew this, braindead, when i put this into vb ads a windows application it says stuff like i should change TextBox5 to TextBox else it won't build and compile rite, but i'm afraid it's gunna mess it up if i change it so i'm stumped
 

The_Sorrow

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Jun 2, 2009
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huh?? prodigy is banned hence the vacation, and check his last post, almost a year old.
xvenomfang is having trouble compiling it and i haven't seen anywhere since his post that says it works? :confused: what thread are you reading sorrow?:rolleyes:
I didn't read the date it was wrote, never seen the thread, nor did I read the comments up higher, too much writing
 

xVenomFang

FNG / Fresh Meat
Aug 1, 2011
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like this is what i get for basically every text box and stuff
C:\Documents and Settings\CODBlkOpsServer\Local Settings\Application Data\Temporary Projects\WindowsApplication1\Form1.vb(86) : error BC30451: 'TextBox11' is not declared. It may be inaccessible due to its protection level.

any ideas on fix this?
 

braindead

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Aug 22, 2009
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Merry Ol' England
there must be other parts to go with it where the variables are declared.

edit:

ok, after another read through the thread, the code listed is only for the final 'box' of the form. each button will have it's own declarations etc.

I am going to attempt to rebuild this in VB and see what happens. man, why did prodigy get himself banned before releasing this :)
 
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braindead

FNG / Fresh Meat
Aug 22, 2009
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Merry Ol' England
ok, made a great start and am starting from scratch based on the original form.

I have a form that lets you create a weapon extended from any of the original weapons.
Once the code is generated, simply press save and it will create a directory in the killingfloor folder and create the weapon files.

All of the main system is working fine so it's now just a case of adding in the separate variables like prodigy has, which is the easiest but most laborious part.
 

braindead

FNG / Fresh Meat
Aug 22, 2009
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Merry Ol' England
aye will be a nice installable package

the only thing with this, it is really for beginners who want to mod existing weapons but will still be able to add their own textures/animations etc.

as for anyone who wants to create something new with additional coding, they will still have to figure out extra stuff for themselves.

however, I am going to add in tips when you hover over each field, to explain exactly what each part does when you add a figure in.

it should definitely help though
 
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xVenomFang

FNG / Fresh Meat
Aug 1, 2011
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aye will be a nice installable package

the only thing with this, it is really for beginners who want to mod existing weapons but will still be able to add their own textures/animations etc.

as for anyone who wants to create something new with additional coding, they will still have to figure out extra stuff for themselves.

however, I am going to add in tips when you hover over each field, to explain exactly what each part does when you add a figure in.

it should definitely help though

so basically you're taking the concept of what prodigy(mispelled it lol) was doing and enhancing it, cant wait for it braindead! i've got a few ideas up my sleeve ;)
 

halbridious

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Jan 6, 2011
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This is going to be great (many thanks) because its going to help me learn each variables effect ect... If i wanna determine how much penetration i want my gun to have, say my m249 in the works, i'll change the ak or scars code for a bit to find out what it'll feel like :)
 

YoYoBatty

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Dec 17, 2009
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Wait... Prodigy was permanemtly banned and I think he no longer has this program so I guess nobody will be using this.
 

xVenomFang

FNG / Fresh Meat
Aug 1, 2011
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BD was making a new one from scratch.

yeah and can't wait for it either, if he's working on it then I'm sure it's gunna be way better than prodigy's. Once he comes out with it, it will surely help people like myself who don't know anything about unreal code and don't have time to learn it