Windows Server

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Cappo

FNG / Fresh Meat
Mar 16, 2006
23
0
0
Poland
I installed on server RO , I pulled down with forum CFG , together with file to starting server ,but something is not so not to connect to server , on letter moge him also not spectators.It in firewall all is OK , I gave access.
Then log from server
Log: Log file open, 03/16/06 13:09:11
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3339 (128.29)
Init: Compiled: Mar 13 2006 12:03:03
Init: Command line: RO-Konigsplatz.rom?deathmessagemode=3?FriendlyFireSca le=1?FFPunishment=1?PreStartTime=60?RoundLimit=3?W inLimit=2?TimeLimit=0?FFKillLimit=3?FFDamageLimit= 300?VACSecure=true?game=ROEngine.ROTeamGame -multihome 157.158.40.209?MinPla yers=0? -log=ServerLog.log
Init: Character set: Unicode
Init: Base directory: D:\HLServer\system\
Init: Ini:RedOrchestra.ini UserIni:User.ini
Init: Build label: Build RedOrchestra_Build_[2005-11-27_10.48]
Init: Object subsystem initialized
Log: Executing Class Engine.ServerCommandlet
Log: Browse: RO-Konigsplatz.rom?Name=ROPlayer?Class=Engine.Pawn?Character=G_Heer1?team=1?Sex=M?deathmessagemode=3?FriendlyFireSca
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 48213->48211; refs: 924033
Log: Game class is 'ROTeamGame'
Log: STEAMAUTH : Steam auth system activation successful
Log: Bringing Level RO-Konigsplatz.myLevel up for play (20) appSeconds: 11.355000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: DeathMessageMode: 3
ScriptLog: UdpServerQuery(crt): Port 7767 successfully bound.
Log: Resolving master0.gamespy.com...
Log: Defaulting to false
Log: Defaulting to false
Log: MasterServerUplink: Resolved 207.135.144.10 as 207.135.144.10.
ScriptLog: Webserver is not enabled. Set bEnabled to True in Advanced Options.
Log: MasterServerUplink: Connection to 207.135.144.10 established.
Log: Resolved master0.gamespy.com (207.38.11.34)
ScriptLog: UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpGameSpyUplink: Port 7768 successfully bound.
Log: STEAMAUTH : Trip_SteamAuth::OnLogonSuccess
Log: STEAMAUTH : Sending updated server details - RO: Ostfront Server 0 | 16
Log: Approval APPROVED
Log: Master server requests heartbeat 0 with code 580
Log: Master server requests heartbeat 1 with code 580
Log: Master server requests heartbeat 2 with code 580
Log: Master server assigned our MatchID: 0