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Did anyone tried to turn the question around ??
So to feed my neverending curiosity for pointless discussions.
Would you buy RO HOS when it don't have infantry ?
it cant be that hard to include tanks, see how easily I included them in this post.
Did anyone tried to turn the question around ??
So to feed my neverending curiosity for pointless discussions.
Would you buy RO HOS when it don't have infantry ?
Butch said:I can't wait to start clearing rooms/houses/streets with my Clan mates and all the tension of "whats waiting around the next corner"
If there isn't a IS2 in HoS, I won't buy it.
Similarely to me buying KF muliple times and going to purchase the ball i would purchase RO if it only had tanks. Whether I would actually play it longer than a week I dunno. Tanking can be fun, but I would like some more simulation for driving at least like the ability to switch gears. (and with the amount of gears in a tank it would keep you busy )
I'd buy it even if there is no orchestra
And I'll buy it even if it ain't red !
Ok, that fine, but are tripwire not just going for this same simple system this time as they did with the first game, ie. whoever sees first approach. Because they didn't announce any complicated system, but that would be real nice to see, but if what you said is true about the engine being limited then, it can't be done?
I'd rather have tanks that are the same system but better, than the first game rather than have no tanks at all, the advanced tank system would be great and probably would attract more than the average fps shooter people, it would attract people that play all those simulation tank games like tiger vs t-34 steel fury and steel beasts players too. I'm sure in 1 month we will find out.