also i no longer play tf2 so i don't care, i highly doubt many tf2ers will be able to handle the realism to be honest. ones that can good for them.
I sense thick sarcasm here, in relation to the PC Gamer podcast. They kept making TF2 referrences for some reason...
I don't understand at all why anyone would be against this idea... The only result from it is that a few more people would probably buy the game. That's a bad thing?
Plain and simple elitism.
They want to keep the game away from "certain" people.
I don't think they would harm the game, if they like the game, they'll play it, if they don't, they'll just try it and leave it soon after. But I just can't think of anyone not liking the game... it just looks like its gonna be perfect.
I actually think that this game, will make a lot of people mature, and stop playing TF2 and collecting hats. So be it. =P
Well you folks can sit up there on your moral high horses assuming things about people, but the reason I don't want TF2 hat promos has nothing to do with the sort of people it would attract.
Getting RO2 into more peoples' hands and onto more peoples' hard drives is always a good thing. What isn't a good thing is this proposed method of promotion. I (and presumably many others) feel that these hat promotions cheapen the appeal of the game they're trying to promote. When I see an ad for a game followed by "PREORDER NOW AND GET THESE GOOFY TF2 HATS LOL" it really makes me wonder what kind of devs and what kind of community would support such a thing.
There's a lot of bad blood floating around thanks to TF2's item system and becoming a part of that situation isn't something I want for RO2. I want the game to retain its professional appearance, and I want it to continue to move units based on its quality and the positive word of mouth from its community, not some cheesy hat promotion for a game that is completely unrelated to RO.
Well you folks can sit up there on your moral high horses assuming things about people, but the reason I don't want TF2 hat promos has nothing to do with the sort of people it would attract.
Getting RO2 into more peoples' hands and onto more peoples' hard drives is always a good thing. What isn't a good thing is this proposed method of promotion. I (and presumably many others) feel that these hat promotions cheapen the appeal of the game they're trying to promote. When I see an ad for a game followed by "PREORDER NOW AND GET THESE GOOFY TF2 HATS LOL" it really makes me wonder what kind of devs and what kind of community would support such a thing.
There's a lot of bad blood floating around thanks to TF2's item system and becoming a part of that situation isn't something I want for RO2. I want the game to retain its professional appearance, and I want it to continue to move units based on its quality and the positive word of mouth from its community, not some cheesy hat promotion for a game that is completely unrelated to RO.
if they never play it, it won't affect the community at all, hell, have you ever looked at the stats for RO achievements? only 14% of the people who owns the game has the achievement of killing 10 enemies.
so, no, no effect on the community, but if TWI gets more money, means even better games in the future.
:IS2:
Will people stop quoting the achieves as proof for anything?!
They were added in years after ROOST came out, I played hundreds of hours of ROOST (might have even broken 1000, it was all I played for over two years straight ). I went on to play ARMA before they added achieves so I dont even have most of them...