Will there be a suppression bonus?

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Spindle

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Aug 2, 2011
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Alright mate, whatever you say. If it works for you, great. All I'm saying is that it's pretty easy to spot and eliminate a trigger happy MG'er, especially considering he has to stop and reload every couple of seconds and he only gets 3-4 magazines to do it with.

But yeah, by all means spray like a fire hose.

Again, like I've said before: it depends on the situation and I've never said I always fire continuously. But it appears you have a little problem with reading.

You just read what you want to read.
 

Josef Nader

FNG / Fresh Meat
Aug 31, 2011
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Again, like I've said before: it depends on the situation and I've never said I always fire continuously. But it appears you have a little problem with reading.

You just read what you want to read.

Situation like what? When would causing your aim to jump all over the place be preferable to taking a short, well-aimed burst?
 

Spindle

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Aug 2, 2011
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Situation like what? When would causing your aim to jump all over the place be preferable to taking a short, well-aimed burst?

Lolled. The first time you see situation in my posts here?

Like 5 men storming your cap, 20 meters away??

Sorry but I can control the recoil with no problem ;)
 

Josef Nader

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Lolled. The first time you see situation in my posts here?

Like 5 men storming your cap, 20 meters away??

Sorry but I can control the recoil with no problem ;)

You're still more effective controlling the burst. I've let fly a full auto burst like this now and again and all it ever ends with is me getting shot in the face by a rifleman who was right in the middle of my cone of preposterous recoil.

Even then, that's not sustained fire. You're only letting fly for 3-4 seconds before you're either out of ammo, dead, or victorious. Hardly the sustained fire you were talking about when this whole to-do started.

And as I said a thousand times before, you're still infinitely better off letting go of the trigger and requiring your targets. You'll hit -far- more targets this way than just letting fly. Trigger discipline is important.
 

Spindle

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You're still more effective controlling the burst. I've let fly a full auto burst like this now and again and all it ever ends with is me getting shot in the face by a rifleman who was right in the middle of my cone of preposterous recoil.

Even then, that's not sustained fire. You're only letting fly for 3-4 seconds before you're either out of ammo, dead, or victorious. Hardly the sustained fire you were talking about when this whole to-do started.

And as I said a thousand times before, you're still infinitely better off letting go of the trigger and requiring your targets. You'll hit -far- more targets this way than just letting fly. Trigger discipline is important.

Here we go again "what I do is right and what you do is wrong"

And again :)rolleyes:) it depends on the situation. I use controlled bursts, ofcourse. You're acting like I only fire continuously.

And I also suppress enemies with sustained fire. I really don't care if it doesn't work for you tbh
 
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Josef Nader

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Like I said, boss. Whatever works for you. You just aren't being as effective as you could be.

It's like not adjusting your sights for elevation. Sure, you can get by without using it, but you're so much more effective when you do use it. If you think you're capable of matching my accuracy with burst fire with spray-and-pray, more power to you, but MG'ers that spray end up dead very quickly, in my experience.

I practice constant trigger discipline, even in close quarters. I suppress enemies by killing them if they dare to peek out from their little hidey holes. There's no need to waste ammo shooting at an enemy who's in cover, as all it does it let his friends figure out where you are. You're just wasting ammo and endangering yourself.
 
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Spindle

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Like I said, boss. Whatever works for you. You just aren't being as effective as you could be.

It's like not adjusting your sights for elevation. Sure, you can get by without using it, but you're so much more effective when you do use it. If you think you're capable of matching my accuracy with burst fire with spray-and-pray, more power to you, but MG'ers that spray end up dead very quickly, in my experience.

Aha, we're finally here. It's all about you. All your posts are basically "look at me, I'm the best MG!!!!"

And please read my post again. I clearly stated that I, too, use controlled bursts. But with that reading problem of yours, you prolly missed that.
 

Josef Nader

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LMGs aren't designed for sustained fire, long bursts, or long-term suppression.

Wait what?

You mean "are" right? :)

Edit: define long and sustained. Cos I think we're on different lvls :D

Just to remind you what started this whole discussion before you get too smug.

Again, they -aren't- designed for sustained fire, as in more than a few seconds of uninterrupted fire, and are used most effectively using short, burst fire. I've sourced mountains of information backing up my point, and I maintain my point. You aren't stable/accurate enough to provide long range fire support without heavy trigger discipline, and just because you can spray doesn't mean it's how the gun is best used.
 

Reise

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Feb 1, 2006
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/shrugs

I've never had much problem using the MGs. I don't usually shoot for the sake of merely suppressing enemies either. That sort of behavior is basically begging for shots to get sent your way.

You use MGs to deny paths of advance. Killing an enemy suppresses other enemies nearby far more than simply shooting around them. IIRC it actually fully suppresses you if you're within a few feet of a dying ally.

Getting points for suppression would be nice, but it would have to be sparse, and based on how long you keep someone suppressed. I wouldn't want points thrown at me just for slightly suppressing groups of enemies.

That said, there's a thread about this in Ideas and Suggestions anyway. So, that's at least two discussions I know of on the topic so far.
 

Spindle

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Just to remind you what started this whole discussion before you get too smug.

Again, they -aren't- designed for sustained fire, as in more than a few seconds of uninterrupted fire, and are used most effectively using short, burst fire. I've sourced mountains of information backing up my point, and I maintain my point. You aren't stable/accurate enough to provide long range fire support without heavy trigger discipline, and just because you can spray doesn't mean it's how the gun is best used.

Once more I'll tell you; it depends on the situation, mr "I am the best player in the world, look at me"

And you're the smug one here: Do you even read your own posts? It's all "I think you've never met me ingame, cause I kill everyone I see" etc.

"You haven't played on a server with me yet, have you? :p

It's getting to the point where I can outsnipe riflemen with alarming regularity, and if they do manage to convince me to break position I simply pull out the TT33 and start returning fire, again, with alarming effectiveness."

"Heh, the first game after unlocking the TT33 had a similar scenario. I was playing LMG, as usual, and defending the second cap (the one inside the building). The Germans stormed the downstairs, killed most of my mates, and started to cap the point. I lobbed a grenade down the railing and managed to kill two of them with it. This, of course, motivated them to come looking for me. I shot two of them as they were climbing the stairs with my TT33, and then a third LMG'er as he set up to shoot at my allies. I managed to stay on the point long enough for my mates to break through the German lines and reunite with me. T'was pretty damn awesome. "




Also this a game, this ain't realistic
 
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MeFirst

FNG / Fresh Meat
Mar 26, 2006
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You dont need a supression bonus if we would have real supression in the game (we dont). Right now supression is: oh my screen losta few colors. It does not do anything to my aim etc.
 

Josef Nader

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You dont need a supression bonus if we would have real supression in the game (we dont). Right now supression is: oh my screen losta few colors. It does not do anything to my aim etc.

Yes, it does. If the MG'er is shooting at you, your gun jumps every time a bullet whizzes too close. Basically, it makes pop up shooting impossible if the MG'er is paying attention. Either he'll shoot you in the head as soon as you come up, or your gun will jump around so badly that you'll never be able to hit him.

Having a machine gun doesn't make the gunner bulletproof. If he isn't shooting at you, there's nothing that should stop anyone from casually lining up a shot and taking his head off. The fear comes from being shot at. If you're being shot at in-game, it's -impossible- to shoot back.

The greyscale does make it harder to shoot, especially over long distances, but it doesn't prevent people from shooting a distracted MG'er. Nor should it.
 
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Yellonet

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Feb 27, 2007
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I practice constant trigger discipline, even in close quarters. I suppress enemies by killing them if they dare to peek out from their little hidey holes. There's no need to waste ammo shooting at an enemy who's in cover, as all it does it let his friends figure out where you are. You're just wasting ammo and endangering yourself.
Evidently you're not using suppression at all, no wonder you're against a suppression effect or bonus :rolleyes:
 

MeFirst

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Sorry but compared to RO1 or Darkest Hour there is ZERO Supression in this game. You dont need points for supressign enemies. It would be great if it just would have a real effect exept a gray screen. But not going to happen exept in mods. So this thread can get locked anyway.
 

Josef Nader

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Aug 31, 2011
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Evidently you're not using suppression at all, no wonder you're against a suppression effect or bonus :rolleyes:

So wait, they aren't shooting at me or my allies and they aren't moving from their cover. That's not suppressed?

I've said it a thousand times in this thread, it's hard to shoot back at someone when you're starting at a respawn screen. Killing them is the -best- suppression.
 
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Yellonet

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Feb 27, 2007
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So wait, they aren't shooting at me or my allies and they aren't moving from their cover. That's not suppressed?

I've said it a thousand times in this thread, it's hard to shoot back at someone when you're starting at a respawn screen. Killing them is the -best- suppression.
But even if you say it two thousand times it's still not suppression.
It may be effective and whatnot, but still, it's not suppression - which this thread is about mind.
 

Verluste

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Sep 3, 2011
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Sorry but compared to RO1 or Darkest Hour there is ZERO Supression in this game. You dont need points for supressign enemies. It would be great if it just would have a real effect exept a gray screen. But not going to happen exept in mods. So this thread can get locked anyway.
Oh there is some surpression in the game that indeed can effect your aim. But its SO minimal that you can pretty well say that it is non-existant.

Cant TWI learn from the DH team? :rolleyes:
 

Josef Nader

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But even if you say it two thousand times it's still not suppression.
It may be effective and whatnot, but still, it's not suppression - which this thread is about mind.

How is it not suppression?

Suppressive fire is a fire that degrades the performance of a target below the level needed to fulfill its mission. Suppression is usually only effective for the duration of the fire.[1] Suppressive fire is not always a direct form of fire towards targets; it can be an effective visual and audible distraction. It is one of three types of fire support, which is defined by NATO as “the application of fire, coordinated with the manoeuvre of forces, to destroy, neutralize or suppress the enemy.”
http://en.wikipedia.org/wiki/Suppressive_fire

There is no "suppression effect" and it only works as long as you're shooting. If you're holding the trigger down, you can't keep an LMG on target. They aren't designed for it.

A light machine gun may be defined either by the weapon or by its tactical role. It is used to fire short bursts, usually from a bipod; a sustained-fire mount such as a tripod is a characteristic of a medium machine gun. Some machine guns - notably general purpose machine guns - may be deployed either as a light machine gun or a medium machine gun. As a general rule, if a machine gun is deployed with a bipod it is a light machine gun; if deployed on a tripod it is a medium machine gun, unless it uses ammunition of .50 or 12.7 mm caliber or larger, making it a heavy machine gun. Modern light machine guns often fire smaller-caliber cartridges than medium machine guns, and are usually lighter and more compact.
http://en.wikipedia.org/wiki/Light_machine_gun

Light machine guns suppress by denying movement through an area using controlled bursts of fire. They prevent the enemy from accomplishing their objectives and degrade their performance by gunning them down when they expose themselves much more effectively than an individual rifleman could.

Sustained fire machine guns are mounted on tripods and fire from belts. They -do- suppress through volume of fire, but they also require a team to operate properly (a feeder to manage the belt, a gunner to shoot it, and a spotter to correct the aim). There's a big difference between the two. They both achieve the same effect, but with different methods.