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It was fixed only an Arad2. Arad was the only non custom map this bug appeared on (as far as I know).
The bug can be fixed by changing the shader on the water - at least that is what I think we did do on Arad to fix it.
They need to change it yes. But it's not a special setting, rather the setting producing the bug is a special one. So it is only a problem on very specific maps.
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