Here's a small idea; as you level your perk, the only perk bonus you get is a discount on perked weaponry. The skills you unlock and choose every five levels involve actual statistical benefits.
For example, the first two skills for commando could be A) % damage bonus per perk level or B) % reload speed bonus per perk level.
This new skill system could be something like that, yeah?
For example, the first two skills for commando could be A) % damage bonus per perk level or B) % reload speed bonus per perk level.
This new skill system could be something like that, yeah?
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