Now every door can be broken regardless if someone wields it or now, is there any point of using this mechanic for anything at all but temporary locking big zeds and players?
Support has skill for wielding which seems useless to me.
To make matters worse I can't even tell when iron door is going to break.
Support has skill for wielding which seems useless to me.
To make matters worse I can't even tell when iron door is going to break.