Why take away the dual hc of 5lv ss?

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outofrealman

FNG / Fresh Meat
Oct 29, 2009
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336
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6lv ss spawn with xbow sounds ok and all other 6lv perks spawn with a good weapon.
But why a 5lv ss only spawn with a LAR instead of dual hc? Chainsaw($1000), Shotgun ($500), FlameThrower ($750), Bullpup ($400), and Pipe bomb ($400).
For 5lv sharpshooter, you can spawn with LAR!!! ($200)!!! WHY? For other perks, your spawn weapon can use at later waves or trade for several hundreds pounds for good. But... what can we do for the LAR? At lease spawn a 5lv ss with one handcannon! Would that be ok?
 

Benjamin

Grizzled Veteran
May 17, 2009
3,631
635
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France
I think they wanted to reduce the attributes of the level 5 perks to make level 6 seem better.
 

outofrealman

FNG / Fresh Meat
Oct 29, 2009
1,848
336
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Functionality is more important than the cost. The only advantage dual HC has on LAR is the resell value.
So you prefer using LAR than hc? The firing rate of LAR is much much slower than the hc and the attack difference of them is not high. When you can take down a clot in 2 shots of LAR, 2 shots of hc can also do it. But the hc has more ammo and firing rate and less reloading time. At which way you think the LAR is better than one single hc?
 

avp2501

FNG / Fresh Meat
Jul 4, 2009
976
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Lost in the land of Magic
Hopefully by then they will have an INSANE difficulty.

when your level 0 you start on beginner or normal and as you progress you work your way up. as they introduce more levels and weapons they should add more difficulties and/or adaptive difficulty
 

ScarFace

FNG / Fresh Meat
Oct 28, 2009
343
3
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So you prefer using LAR than hc? The firing rate of LAR is much much slower than the hc and the attack difference of them is not high. When you can take down a clot in 2 shots of LAR, 2 shots of hc can also do it. But the hc has more ammo and firing rate and less reloading time. At which way you think the LAR is better than one single hc?


You're mistaken. At both level 5 and 6 sharp shooter the LAR will put down a clot in 1 shot regardless of the location of the hit. And it takes the hand cannon two shots to do it even on level six unless its a head shot.
 

VariousNames

FNG / Fresh Meat
Aug 6, 2009
1,226
521
0
So you prefer using LAR than hc? The firing rate of LAR is much much slower than the hc and the attack difference of them is not high. When you can take down a clot in 2 shots of LAR, 2 shots of hc can also do it. But the hc has more ammo and firing rate and less reloading time. At which way you think the LAR is better than one single hc?

LAR is actually more powerful and it is the perfect weapon for taking down Husks (lucky headshot or 2 shots+instastun). It also takes down clots in one shot in any difficulty mode past level 5.

Try killing clots in suicidal with a handcannon as a level 6. Nuh uh, not gonna work.

LAR also has basically infinite range, whereas handcannon is limited in range.
 

HodlPu

FNG / Fresh Meat
May 17, 2009
148
2
0
I typically don't use my hand cannon for zeds far in range. The rifle to me is much easier for distance.
 

Jameh

FNG / Fresh Meat
Sep 14, 2009
64
1
0
31
Dawsonville, GA
LAR is actually more powerful and it is the perfect weapon for taking down Husks (lucky headshot or 2 shots+instastun). It also takes down clots in one shot in any difficulty mode past level 5.

Try killing clots in suicidal with a handcannon as a level 6. Nuh uh, not gonna work.

LAR also has basically infinite range, whereas handcannon is limited in range.

Actually,the Handcannon works wonders for everything save the big ZEDs, and I snipe with it on a regular basis. I do prefer the LAR's irons over the Handcannon's, though.
 

ZomgzoR

FNG / Fresh Meat
Oct 20, 2009
18
0
0
England, but just to the right
i find that the LAR is alot more useful at a range but when loads of clots/gorefasts swarm you its always helpful to have HC's because they can go through multiple enemies, but you will find that, well, it isnt very useful in the higher difficuties making the LAR 1 of the most useful weapons you can have, atleast thats what i think anyway

If for some reason you didnt know/dont think that HC's go through multiple enemies go try it out now on clot buster
 
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Nanostrike

FNG / Fresh Meat
May 19, 2009
2,025
250
0
They did it so you'd be less pissed about losing the $750 Handcannons for the $400 Crossbow. Either that, or it's an attempt to neft Sharpshooter as you can only sell your starting gear for $150 instead of $750. Didn't really work, IMO, as Sharpshooter is still godly with the 9mm and the Lever insta-pops Bloats on the first wave...

i find that the LAR is alot more useful at a range but when loads of clots/gorefasts swarm you its always helpful to have HC's because they can go through multiple enemies, but you will find that, well, it isnt very useful in the higher difficuties making the LAR 1 of the most useful weapons you can have, atleast thats what i think anyway

The LAR's biggest weakness, aside from having only 80 shots, is the reloading. In a sustained attack, the Handcannon can take a second or so to pop in 8 rounds, then fire them all in about 2 seconds. The Lever Action has to "Lever" after every shot. Then it has to pop them in one at a time when reloading. If you have to reload after every 3 or 4 shots, it's inconvenient. If you're having to fire after EACH shot, your rate of fire drops to near nothing...

The Sharpshooter somewhat gets rid of this issue with the faster reloading and faster "Lever pulling", but it still shows from time to time.
 
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Mr. Shoe

FNG / Fresh Meat
Aug 5, 2006
174
3
0
I was quite sad to see that as a lvl 5 sharpshooter, I could not longer make half a grand at the beginning of the round.

Regardless, LAR is beefy and can two shot an FP with ease in normal. No need to give dual HC's when you got that behind your hands.