I completely agree with the OP. But let me explain why we'll
never get proper sonic cracks from TW: It's not what people expect.
Their knowledge of warfare being based mostly on movies, I can already imagine people coming to these forums complaining that "the shooter sounds really close when in reality he's not" or that "the constant cracking sound is annoying and makes it difficult to understand what's going on".
I really think someone should take RO2's case to the Project Reality forums and convince them to do something to turn it into the realistic, teamwork based game most of us wish for.
