Useless grenade throwing hoping to score some kills and running blindly into enemy territory like a complete airhead. Yes, this is actually exactly how I imagine the people who don't play the game and just stays on the forums all day complaining that it is just a crap game where you get shot by Cod-players with perfect aim that kill you before you can see them. Omg so unfair like I totally couldn't fight back, this game is broken.
Excellent video!
It's funny because IMO It's true. I do die a lot in the game (e.i over three times in each round) and everyone simply press tactical view and run for their objective before the lockdown timer runs out. Because you're not punished if you die. Weapon handling? I guess you all know my opinion on that: It's not good, It's as simplified as the stripped down command radial. The fact that the learning curve to handle the weapons is as low as it is pretty much speaks for itself. But you're also right; most people (mainstream audience) probably complain because they die a lot, but from a fan perspective, and various threads in this forum, this isn't the real issue for most of the people that have played RO1.
Problem is, RO2 is away to hard and frustating for casual gamers, while it obviously (according to the forum) from the fanbase perspective, is the other way around; It's to simplified, not tactical enough, weapons to easy to handle etcetcetc. It's the same thing with the arma series. It's not accesible enough for casual gamers and the learning curve is high. Due to this, most people will simply stay away from it while the fanbase begs for
even more realism.
I think this may be harmfull for ro2... because that means when the casual gamers go for BF3 the players will decrease a lot, but worst of all, if the issues the fanbase have found isn't fixed,they may leave aswell, leaving ro2 aiming at a audience that doesn't exist.