Why nobody waits to download a beta custom map?

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

titsmcgee852

FNG / Fresh Meat
Feb 27, 2013
696
0
0
That's correct. 30 seconds perhaps, but almost two minutes? Then if the next few maps in cycle are more custom maps, you add more time in total of waiting. 1% a second is as fast as it goes. Sometimes it's much longer. If the map switches before I finish downloading (I join in late) then it goes all screwy.

When I have around 2.5 hours a week to play a game, every minute counts.

Again, not my problem. Make the download and workshop systems better so I can get everything downloaded at once and leave it over night with no errors or halting due to one map bugging up, then I'd consider changing my ways.

Until then, I'll stick to stock maps or play something else.
A) steam downloads workshop maps without you having to even open the game.

B) You can just leave your game on the custom map server for a few hours while you are away. All the maps will download themselves and you won't need to worry (barring autokick, but even then just go to a custom server that doesnt have autokick).

Try living in Australia, it takes me at least 10 minutes at least to download most maps, and no I can't just 'upgrade my ISP', I'm on the best one there is, but I do it anyway because people put a lot of time and effort into these maps, and the feedback you can generate helps their chances of making the map in the official game so that everyone can enjoy it. Only games with good, supportive communities stand the test of time.
 
Last edited:

Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
3,300
1,667
0
Canadian in Australia
Wimpy?

I've played plenty of customs in ROCA & RO1. They didn't take as long to get. They were smaller in size.

Custom maps are never harder than any other type of map. The only thing that makes a map difficult is the lack of familiarity of one.
 

Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
3,300
1,667
0
Canadian in Australia
A) steam downloads workshop maps without you having to even open the game.

B) You can just leave your game on the custom map server for a few hours while you are away. All the maps will download themselves and you won't need to worry (barring autokick, but even then just go to a custom server that doesnt have autokick).

Try living in Australia, it takes me at least 10 minutes at least to download most maps, and no I can't just 'upgrade my ISP', I'm on the best one there is, but I do it anyway because people put a lot of time and effort into these maps, and the feedback you can generate helps their chances of making the map in the official game so that everyone can enjoy it. Only games with good, supportive communities stand the test of time.

Steam doesn't automatically download them for me. It did a couple of times but rarely. Most times I need to go through the RO2 splash screen.

..... And check where I live in my details above this post.
 

titsmcgee852

FNG / Fresh Meat
Feb 27, 2013
696
0
0
Steam doesn't automatically download them for me. It did a couple of times but rarely. Most times I need to go through the RO2 splash screen.

..... And check where I live in my details above this post.
Oh lol whoops, you must live in a city then. Even still, if you just leave the game open it should do most of the work itself.
 

Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
3,300
1,667
0
Canadian in Australia
Oh lol whoops, you must live in a city then. Even still, if you just leave the game open it should do most of the work itself.

Melbourne...

Yeah, but if there's a problem with a specific map, like one that hasn't been re-cooked/updated, I get a download fail notification and that stops all of my remaining downloads.

For example, I have Kaukasus in my list and it continually fails on that map.... and then that's it. No more maps bother to download. I have since unsubscribed, but there's a few in my list that have this problem that have been discontinued.

I now have to sit there and wait to see what the next fail download is, then jump into Steam, unsubscribe, go into my maps folder and delete the map, then jump back into RO2 and wait for the next failed download..... Jump back into Steam, unsubscribe, find the map on my system, delete..... Rinse and repeat.

And I subscribed to a lot of maps.... my system has only downloaded about 3.

It's manageable if I really wanted to go through all this crap.... but I simply don't. It's just too much of a hassle when I could be doing something else.

By the time I finally get a map downloaded, I then have to find a server that's running it, but they're usually running another map instead, so I then have to get that map, wait for it to download, then jump back to that server, but then they're playing something else.

I end up wasting most of my limited play time just trying to get custom maps installed onto my system when I could be doing something else.

And as Irony dictates, by the time I get most of the custom maps out there on my system successfully, those custom map servers start running stock maps in rotation and I'll have to wait until next week to try and check these maps out.

Or play them in the workshop against bots.

.... Or just stick to my three Aus Servers that have the stock map rotations and players.

... Or play Skyrim, or FallOut NV, or Mortak Kombat Komplete..... or one of the many other games I have..... or one of the many games I'm going to get during the Steam Christmas Sale.
 
Last edited:

Coopsta

FNG / Fresh Meat
Dec 22, 2011
219
44
0
I used to download all the custom maps but I got tired of updating manually every time a new beta was released. I only maintain the most interesting maps now.
 

kathmandu

FNG / Fresh Meat
Apr 28, 2010
351
5
0
one thing is that is hard for some amateur mapper that just want to add something to the game and actually make a pretty good custom.
But a large part of the first made customs maps for ro2 are already forgotten in a not used custom server.
Only those maps that have won the contest remains on played rotation.
Like bridges and winterwald.
So the guy spend a lot of hours to make a nice custom map. but already knowuing that it will be hard to find it in a good server rotation.
 

kathmandu

FNG / Fresh Meat
Apr 28, 2010
351
5
0
the guy will ask if it does worth it. making a good playable custom.
like the pro mappers do.
 

G_Sajer

FNG / Fresh Meat
Sep 4, 2011
2,389
132
0
Minnesota
:rolleyes:

Can't wait two or three minutes for a map download that one could enjoy for years? Wow. If kids can't focus on something for at least that length of time in school, the government suggests a program of ADD therapy drugs like Ritalin for them. What is the matter with people?
 

JosephBaier

FNG / Fresh Meat
Mar 3, 2013
1,535
1
0
Can't wait two or three minutes for a map download that one could enjoy for years? Wow.
#1 in a full 64slot server + big map you'll often find yourself DLing with 0.1%/sec.
#2 there are tons of custom maps and almost all get updated weekly.
 

Drecks

Grizzled Veteran
Nov 26, 2005
2,393
218
63
The Netherlands
#1 in a full 64slot server + big map you'll often find yourself DLing with 0.1%/sec.
#2 there are tons of custom maps and almost all get updated weekly.

Number 2 is nonsense. Probably close to the contest deadline there where more updates as expected, but to state that "almost all get updated weekly." is pure nonsense. But one could turn it around and be glad they get updated to get better.....
 

teh_masterer

FNG / Fresh Meat
Nov 6, 2012
19
0
1
I have an 8mb/s connection but often the download for custom maps is so slow that the server changes map before it finishes downloading which cancels the DL. I'm happy to get them from the workshop instead but I don't bother with the in-game download anymore.
 

JosephBaier

FNG / Fresh Meat
Mar 3, 2013
1,535
1
0
Number 2 is nonsense. Probably close to the contest deadline there where more updates as expected, but to state that "almost all get updated weekly." is pure nonsense. But one could turn it around and be glad they get updated to get better.....
What I'm trying to say is that just because you DLed a map does not mean you can 'play it for years' like he said.
 
Last edited:

G_Sajer

FNG / Fresh Meat
Sep 4, 2011
2,389
132
0
Minnesota
#1 in a full 64slot server + big map you'll often find yourself DLing with 0.1%/sec.
#2 there are tons of custom maps and almost all get updated weekly.


Well, this is another aspect I touched on in many previous posts. NO ONE needs to be downloading at .01% /sec unless they want to. I don't find myself DLing at .01%/sec. And if I ever do, I'll have the shirt lapels of my ISP provider in my fingers. I demand 20MB/s and I buy it. A person's internet throughput is their own responsibility. It's not a piece of baggage for the shoulders of mappers or game developers. If a person wishes to play in the modern online arena with 64 slot servers, you don't connect your RJ45 to a telegraph key.
 

Jpz38 Hetzer

FNG / Fresh Meat
Feb 21, 2013
1,715
4
0
Well, this is another aspect I touched on in many previous posts. NO ONE needs to be downloading at .01% /sec unless they want to. I don't find myself DLing at .01%/sec. And if I ever do, I'll have the shirt lapels of my ISP provider in my fingers. I demand 20MB/s and I buy it. A person's internet throughput is their own responsibility. It's not a piece of baggage for the shoulders of mappers or game developers. If a person wishes to play in the modern online arena with 64 slot servers, you don't connect your RJ45 to a telegraph key.

In some places you cant get that download speed.
 

G_Sajer

FNG / Fresh Meat
Sep 4, 2011
2,389
132
0
Minnesota
:cool:

Then clearly a person in such an area will not enjoy custom maps due to deficiencies of that area's telecom structure. But the rest of humanity that can
get such speeds will likely agree that inhaling a custom map in a few minutes is not only desirable, but a matter of sensible conscious choice.
 

kathmandu

FNG / Fresh Meat
Apr 28, 2010
351
5
0
well, this is another aspect i touched on in many previous posts. No one needs to be downloading at .01% /sec unless they want to. I don't find myself dling at .01%/sec. And if i ever do, i'll have the shirt lapels of my isp provider in my fingers. I demand 20mb/s and i buy it. A person's internet throughput is their own responsibility. It's not a piece of baggage for the shoulders of mappers or game developers. If a person wishes to play in the modern online arena with 64 slot servers, you don't connect your rj45 to a telegraph key.

haha!
 

Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
3,300
1,667
0
Canadian in Australia
:rolleyes:

Can't wait two or three minutes for a map download that one could enjoy for years? Wow. If kids can't focus on something for at least that length of time in school, the government suggests a program of ADD therapy drugs like Ritalin for them. What is the matter with people?

Kids huh?

How old do you think I am?

I've already stated my position. I'm not in school or living with mommy and daddy. I lead a busy life with a very short window of free time to play games each week.

It's not about a short attention span, it's about how every minute of my free time counts. I want to play a game to wind down in that small window of game time, not have it chewed up having to download a dozen maps at once to ensure I have an uninterrupted gaming experience.

As I said, there is little incentive for me personally to sit there and download a bunch of beta maps..... then have them get updated and have to download them again, while wait for the server to download them and update as well.... especially when I can jump onto another server with the stock maps and just play.

..... or play another game instead.

Either make the system a bit more user friendly or automatic without having to keep RO2 on the splash screen, or don't.... It's not my problem.