Why isn't the spas-12 in the game yet?

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Z3d_Ch0pp3r

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May 2, 2018
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The spas-12 is an iconic shotgun that functions uniquely to other shotguns. It was a pump and an autoloader. This would be a fun gun to give to the support class. As for how to make it viable, in the pump fire mode, it should be the most powerful of the pump shotguns while in semi it should be weaker than the M4. My reasoning for this is to encourage pump mode for larger zeds and semi for trash.
 

s5yn3t

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Sep 20, 2015
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Makes no sense.
Since auto fire was primarily developed to fire high power shells, while pump fire was there if you had to use shots that didnt have enough power to drive the auto loading feature.

The fact that it's iconic means it was used in countless other games... Making it as boring of an addition as the glock.
 

Azukki

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Jul 7, 2009
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Pump/Semi toggle could be an interesting feature, but to make it relevant at all, both modes need to have their strengths, and they probably need to use the same pool of ammo, since unloading a tube mag to then refill it with something else would be pretty slow.
Benelli M3 also has a pump/semi toggle, but SPAS12 would be better than that for KF2, more distinct from the M4's looks.

Making pump mode more powerful while shooting the same ammo as semi mode is a straightforward approach, and could probably make for balanced and fun gameplay, letting the player always reconsider whether they want damage per second or damage per ammo. But it's quite a bit less realistic than KF2's usual standards of leaving the magical bonus damage to be done by perks.

A more realistic option would be to represent inconsistent ammo, so semi mode malfunctions occasionally causing a disruptive delay, but usually has a high rate of fire, while pump mode has a consistent and moderate rate of fire. This could be balanced, and it would be very unique among KF2's otherwise reliable guns, but lots of players probably wouldn't find that to be very fun.
 
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I_Snipe_U_909

FNG / Fresh Meat
Mar 17, 2019
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Real question, when are we getting the M4A1, or at least a variant of it? Also, a proper bolt action sniper for the sharpshooter would be nice. Spas would be good to have, but I don't know if it would get much use with the M10 and AA12 being miles better than any pump could be.
 
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Kezeal

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Mar 27, 2019
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missing_trigger;n2330594 said:

Not an opinion. SPAS-12 was made to be a semi-automatic firearm. The pump-action mode was only for low pressure ammunition like tear gas or non-lethal ammunition.
 

Dr. Lethal

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Mar 7, 2017
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I doubt the support needs a new gun right now, as it has plenty to work with. Been setting up the boom/doom combo lately and have been getting a real kick out of it.
 

s5yn3t

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Kezeal;n2330595 said:
Not an opinion. SPAS-12 was made to be a semi-automatic firearm. The pump-action mode was only for low pressure ammunition like tear gas or non-lethal ammunition.

he was referring to the opinion that spas 12 would be as boring of an addition to the game as the glock, as so many people are wanting for it to be added with swat's shield.
 

Aleflippy

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Sep 18, 2012
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As others have mentioned

-It's a boring addition precisely because it's iconic. We already got a few token weapons : the deagles, the M16, the thompson, the 1911... We don't need the same arsenal as every other game.

-The support already has a nice choice of weaponry. Other perks are more deserving of getting new toys, mostly the gunslinger.

-The SPAS, while quite interesting from both a design and functional perspective, may not bring anything truly new to the table...Which is something rather important in a video game. Adding new content is good. Adding MEANINGFUL content is better.
 

missing_trigger

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Dec 23, 2011
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Kezeal;n2330595 said:
Not an opinion. SPAS-12 was made to be a semi-automatic firearm. The pump-action mode was only for low pressure ammunition like tear gas or non-lethal ammunition.

Sorry, I was addressing this: "The fact that it's iconic means it was used in countless other games... Making it as boring of an addition as the glock."
 

KillerGerbil

FNG / Fresh Meat
Dec 6, 2011
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Honestly...it just overlaps with other pumps in the game....
However, I think the shotgun that alt fires a slug shell or 4 gauge as special ammo (like the grenade launches), and fires 12-gauges in a normal fire mode. Would add depth and argument to adding another pump.

We should add something that gives the player more options or adds versatility. other wise we get another center fire....which was silly...looks neat though =D
  1. Hz-12 - Pros: large ammo box and quick follow ups. Cons: Very wide spread
  2. sg500 - Pros: Tight spread Cons: Shell fed
  3. (New) - Pros: Verstile long range, single target burst. Cons: Shell fed, wide spreed
 
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