I've reinstalled RO2 after a 1/2 year break and...
I absolutely adore Classic mode. It significantly slowed down the game pace and while still a little-tiny-whiny bit to fast for me, it's much-much better than in Realism mode. I love the new suppression model. Marvellous. Now I feel the danger when I'm being shot at. Very cool feature. Great job TWI! At last covering the corridors (while leaning) against the rushers makes sense. No longer can people pop out from behind a corner at shoot you in the face when you're focused at their possible entry point. And the client side hit detection (is it really included with the mode?) is awesome. No more leading xx meters in front of the moving target in middle ranges. No more shooting bows. If you could only have included the speed limit while climbing stairs and rubble, introduce weapon jams (even when it's 1% per shot for bolts and 0.01% for autos - jams were so common in WW2! Many brave soldiers died because of them) and perhaps lengthen the life of all in-game particles (see: Brotherhood in Arms Rendroc's Command Mod with Hollywood Effects enabled Steel Fury: Kharkov'42) I'd be delighted!
HW FX (Rendroc's command mod): Hollywood FX: Rendroc's Mods For Brothers In Arms - YouTube Notice the logetivity of particle effects like dust clouds, discharging guns or bullet impacts. The war feels more dirty this way, if you get what I mean.
SF:K42 (See how long it takes for the various smoke particles to lower down and disappear after ca. 5:20.): Steel Fury - Hanomag in Action - YouTube
P.S. Oh oh oh, and one more thing. Absolutely no kill messages or scoreboard until the end of a match. That would be awesome!
I absolutely adore Classic mode. It significantly slowed down the game pace and while still a little-tiny-whiny bit to fast for me, it's much-much better than in Realism mode. I love the new suppression model. Marvellous. Now I feel the danger when I'm being shot at. Very cool feature. Great job TWI! At last covering the corridors (while leaning) against the rushers makes sense. No longer can people pop out from behind a corner at shoot you in the face when you're focused at their possible entry point. And the client side hit detection (is it really included with the mode?) is awesome. No more leading xx meters in front of the moving target in middle ranges. No more shooting bows. If you could only have included the speed limit while climbing stairs and rubble, introduce weapon jams (even when it's 1% per shot for bolts and 0.01% for autos - jams were so common in WW2! Many brave soldiers died because of them) and perhaps lengthen the life of all in-game particles (see: Brotherhood in Arms Rendroc's Command Mod with Hollywood Effects enabled Steel Fury: Kharkov'42) I'd be delighted!
HW FX (Rendroc's command mod): Hollywood FX: Rendroc's Mods For Brothers In Arms - YouTube Notice the logetivity of particle effects like dust clouds, discharging guns or bullet impacts. The war feels more dirty this way, if you get what I mean.
SF:K42 (See how long it takes for the various smoke particles to lower down and disappear after ca. 5:20.): Steel Fury - Hanomag in Action - YouTube
P.S. Oh oh oh, and one more thing. Absolutely no kill messages or scoreboard until the end of a match. That would be awesome!
Last edited: