Classic mode was a byproduct of a very vocal minority.
For me, majority of the changes RO2 had compared to RO1 were positively received. However, it is quite clear that some simply wanted a reskinned RO1. Zoom, faster movement speed, bandaging, bonuses, ability to have other team's weapons are some of the most noticeable changes. All were attacked over and over and continue to be attacked even now largely by the same crowd that kept lobbying for the classic mode.
I think the largest problem is that pixel hunting was quite widespread in RO1. Some people just liked diving into a hole, poking their head out, and waiting for a muzzle flash somewhere on the other side of the map. This obviously doesn't work that well in RO2 due to smaller combat areas, zoom, more cover, and faster movement speed which allows for better flanking possibilities. Rather than adapting and developing new gaming styles, some just want the same old same old.
Oh, and RO1 had it's fair share of rambos, too. I'm sure some remember what happened in the halls on Zhitomir 1941 or trenches of Lyes Krovy, so lets not get out of hand with running and gunning comments in realism. Plus, I'll take rambos running around over not being able to leave spawn due to machine guns and artillery any day.
For me, majority of the changes RO2 had compared to RO1 were positively received. However, it is quite clear that some simply wanted a reskinned RO1. Zoom, faster movement speed, bandaging, bonuses, ability to have other team's weapons are some of the most noticeable changes. All were attacked over and over and continue to be attacked even now largely by the same crowd that kept lobbying for the classic mode.
I think the largest problem is that pixel hunting was quite widespread in RO1. Some people just liked diving into a hole, poking their head out, and waiting for a muzzle flash somewhere on the other side of the map. This obviously doesn't work that well in RO2 due to smaller combat areas, zoom, more cover, and faster movement speed which allows for better flanking possibilities. Rather than adapting and developing new gaming styles, some just want the same old same old.
Oh, and RO1 had it's fair share of rambos, too. I'm sure some remember what happened in the halls on Zhitomir 1941 or trenches of Lyes Krovy, so lets not get out of hand with running and gunning comments in realism. Plus, I'll take rambos running around over not being able to leave spawn due to machine guns and artillery any day.