i still play RO1 because its unpredictible. sure some maps have choke points, or a favorite door that that nazi goose steps into my sights from!
two or three days ago i was in a t34/85 with 3 people, i was driving. tank was angled perfectly. we took about 8 to 10 hits on a red hull. 8.8 KWK 36 l/56 and 7.5 KWK 42 L/70 shells just bounced off. we killed about 3 pz4 f and H models and a panther. my gunner said "i cant fu*king belive were still alive". the next time i did that i got owned.
i played the hell ut of COD2, and i know were your going to spawn, where your going ot run, where your going ot hide, and how to kill you. im a very eficent bolt action killing machine!
in RO1 i have no idea what your going to do. if i see 5 russians running across this street i set up my MG only to relize thows 5 russians are now bayo charging me from the flank. or they simply dont use that street anymore. its an anoyance but so realistic and fun.
RO2 is worring me. it needs to be UNBALLANCED. the ppsh should have realistic dammage and ROF. not COD it and make it have a high ROF but innacurate and underpowered for ballance. this unballancing makes it unpredictible.
predictible games i hate. i wont play anything after COD2. becasue it has hard/soft core modes.
ro2 is going to have a hard/soft core mode. this scares me. it does nto have perks and crap liek that, and focuses on realism....hopefully. making thsi game open to teh masses means that im going to have to put noobs complaning abotu bullet drop being unrealistic in there place becasue tehy have never shot a gun out side of a game. i own a m1 garand, i cnat hit a deer if my life depended on it becasue i have **** aim last hunting season. but the rilfe has PRECISSION (grouping of the bullets). also they ballaned killing floor. i cna under stand some of it, but soem of it i cant. its P VS ai so who cares about ballance. WW2 was not ballanced at all.
the m1/SVT had a huge advantage over bolts and the g41/43. the m1 garands bolt has 3 locks that it wedges in. by teh time the gas hits the OPROD and unlocks the bolt, the bullet is long gone. meaning its jsut as accurate as a bolt! and is emi auto incase a german sneeks up clsoe!!!
again, keep it unpredictible. the removing of 2 clicking bolts takes that "**** I FORGOT TO CLICK" out of RO2. but hopefully tripwire will continue to be amazing and the mod base expand.
two or three days ago i was in a t34/85 with 3 people, i was driving. tank was angled perfectly. we took about 8 to 10 hits on a red hull. 8.8 KWK 36 l/56 and 7.5 KWK 42 L/70 shells just bounced off. we killed about 3 pz4 f and H models and a panther. my gunner said "i cant fu*king belive were still alive". the next time i did that i got owned.
i played the hell ut of COD2, and i know were your going to spawn, where your going ot run, where your going ot hide, and how to kill you. im a very eficent bolt action killing machine!
in RO1 i have no idea what your going to do. if i see 5 russians running across this street i set up my MG only to relize thows 5 russians are now bayo charging me from the flank. or they simply dont use that street anymore. its an anoyance but so realistic and fun.
RO2 is worring me. it needs to be UNBALLANCED. the ppsh should have realistic dammage and ROF. not COD it and make it have a high ROF but innacurate and underpowered for ballance. this unballancing makes it unpredictible.
predictible games i hate. i wont play anything after COD2. becasue it has hard/soft core modes.
ro2 is going to have a hard/soft core mode. this scares me. it does nto have perks and crap liek that, and focuses on realism....hopefully. making thsi game open to teh masses means that im going to have to put noobs complaning abotu bullet drop being unrealistic in there place becasue tehy have never shot a gun out side of a game. i own a m1 garand, i cnat hit a deer if my life depended on it becasue i have **** aim last hunting season. but the rilfe has PRECISSION (grouping of the bullets). also they ballaned killing floor. i cna under stand some of it, but soem of it i cant. its P VS ai so who cares about ballance. WW2 was not ballanced at all.
the m1/SVT had a huge advantage over bolts and the g41/43. the m1 garands bolt has 3 locks that it wedges in. by teh time the gas hits the OPROD and unlocks the bolt, the bullet is long gone. meaning its jsut as accurate as a bolt! and is emi auto incase a german sneeks up clsoe!!!
again, keep it unpredictible. the removing of 2 clicking bolts takes that "**** I FORGOT TO CLICK" out of RO2. but hopefully tripwire will continue to be amazing and the mod base expand.