I hate the game spawning / AI algorithms. The must look like that:
If player = berserker -> spawn hordes of crawlers, preferably just above his head
If player = medic -> spawn sirens behind every corner
If player = demo -> spawn stalkers everywhere to spoil his grenades
If player = commando -> no matter who enraged fleshpound, target the commando
If player = sharpshooter -> make gorefasts strafe like drunken kung fu masters
If player = support -> spawn single trash zeds constantly
If player = firebug -> teleport two already raged scrakes to his immediate vicinity
Gorefasts really need to quit their ****. I swear, every time I try to get a bead on them, they start strafing. The MOMENT I reload, they make a beeline towards me. Ugh. I really thought they were supposed to do this at first - simply sprinting at right angles to throw off your aim. And then when you walk into one who's in the stunned animation, you suddenly eat a blade.
And yes. No matter what I play, I always seem to bump into my hard counters. Firebug gets all the big guys, demo has to deal with scrakes, commando and poorly equipped players get the fleshpound's lovin..
But really I just hate the players more. Scrakes feel more like timebombs than fleshpounds do. Every time I'm demo, I get 4 jackasses shooting at it with their pistols, and then they run out of ammo a second after they FINALLY push it over the edge.