Please keep in mind that got released 4 days ago and that (hopefully) a lot of things will change to the better.
A lot of people dont really seem to be happy with the current state of the game and I think it has basically 2 main reasons.
1. Expecations
Especially RO1 Veterans (I count myself to that) expected a pretty much different game. We expected something more closer to RO1 when it comes to the basic gameplay, the map size and the speed it takes to play a round. RO2 is plays faster as RO1, the maps are usually smaller and the overall time a map lasts is pretty much shorter and its usually something between 5 and 15 minutes white a short round in RO1 was usually above the 15 minutes count. Not only the time you spend on a map is now shorter, also the gameplay itself is faster which often results in gameplay that is a bit like kick and rush in soccer and less tactical like in RO1. The downside of this faster gameplay is that also stuff like weapon sway has been reduced pretty much till 0. After all TW are the people who make the game and it is their decision how the game will play and in interviews in the past the devs mentioned that they want to make the game more accessible to new players and especially make it more attractive to the E-Sport communty. A lot of people are now a bit upset and confused because as you can see they expected something different. Of course TW needs to earn money with the game (and they deserve that money) but I personally think they made too much decisions against the RO1 Veterans and put too much focus on E-Sport etc.
2. The Release.
When TW announced that the game will come out on the 31th of august I was pretty much suprised. I expected a eelease in Octorber or November and if I look at the current state of the game I wish it would have been that way. I think that the big beta was way too short and that the game in the current state needs at least 4 weeks of bugfixing and polishing until it just has reached a state where you can play the game and really enjoy it. I guess the main reason behind the early release is money. Normally I could speculate that a publisher pushed the release date but this is not the case here. As I said it is a money thing. TW is not a big company and they dont have endless ressources to maybe the only real choice TW could not hold back the release anymore because all of that stuff costs money.
TW has a pretty good repuation as a developer among people who played any game of it. It would be a shame if the good reputation will be damaged because of a rushed release and some desgin decisions. Everyone can make mistakes and the most important things right now are fixing the all the things and most importantly direct communication with the community. People will also less likely be mad when they know whats going on and why. One of the most things I hate is when I wait for a train and that is already to late and you have no idea when it might be coming and why it might be late.
A lot of people dont really seem to be happy with the current state of the game and I think it has basically 2 main reasons.
1. Expecations
Especially RO1 Veterans (I count myself to that) expected a pretty much different game. We expected something more closer to RO1 when it comes to the basic gameplay, the map size and the speed it takes to play a round. RO2 is plays faster as RO1, the maps are usually smaller and the overall time a map lasts is pretty much shorter and its usually something between 5 and 15 minutes white a short round in RO1 was usually above the 15 minutes count. Not only the time you spend on a map is now shorter, also the gameplay itself is faster which often results in gameplay that is a bit like kick and rush in soccer and less tactical like in RO1. The downside of this faster gameplay is that also stuff like weapon sway has been reduced pretty much till 0. After all TW are the people who make the game and it is their decision how the game will play and in interviews in the past the devs mentioned that they want to make the game more accessible to new players and especially make it more attractive to the E-Sport communty. A lot of people are now a bit upset and confused because as you can see they expected something different. Of course TW needs to earn money with the game (and they deserve that money) but I personally think they made too much decisions against the RO1 Veterans and put too much focus on E-Sport etc.
2. The Release.
When TW announced that the game will come out on the 31th of august I was pretty much suprised. I expected a eelease in Octorber or November and if I look at the current state of the game I wish it would have been that way. I think that the big beta was way too short and that the game in the current state needs at least 4 weeks of bugfixing and polishing until it just has reached a state where you can play the game and really enjoy it. I guess the main reason behind the early release is money. Normally I could speculate that a publisher pushed the release date but this is not the case here. As I said it is a money thing. TW is not a big company and they dont have endless ressources to maybe the only real choice TW could not hold back the release anymore because all of that stuff costs money.
TW has a pretty good repuation as a developer among people who played any game of it. It would be a shame if the good reputation will be damaged because of a rushed release and some desgin decisions. Everyone can make mistakes and the most important things right now are fixing the all the things and most importantly direct communication with the community. People will also less likely be mad when they know whats going on and why. One of the most things I hate is when I wait for a train and that is already to late and you have no idea when it might be coming and why it might be late.