Why are Battlefield Commissions still in the game?

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

|TG|Coridon

Member
Mar 4, 2006
106
3
18
Indianapolis, Indiana
Agree that it's an interesting concept, but poorly implemented. If this game really does become popular its continued use will cause teamwork to suffer.

I've been squad leading quite a bit since the patch. What I normally do is stay close to the front, but not at the bleeding edge. My squad spawns on me and they do the fighting. I move to wherever gaps arise and plug them with my squad. So I normally end a round with 2-4 kills and am very low on the scoreboard, but we've absolutely routed the other team (so long as my squad spawns on me and the players don't run off!). After a few matches the same people join the squad because they know what to expect and also there's teamwork, VoIP usage, and a safe spawn if I'm the SL. But I reitterate, my personal score is quite low.

Like clockwork, someone will eventually take my role because it has a LEET SMG BRA!!1!!!! 11!!! and will go Rambo with it.

Fantastic disincentive against teamwork, really.
 

Sensemann

FNG / Fresh Meat
May 10, 2009
1,147
269
0
Shanghai, China
If somebody else is getting the comission and takes over my class, I simply quit. Nothing destroys the fun more than that.

I ALWAYS decline the comission myself, no matter if our TL is uncapable, or I'd love to use the sniper rifle. I know how bad it feels to be interrupted while playing through this, so I don't force it on others.

To answer the OP's question: How would I know? I don't get it either...
 
  • Like
Reactions: TrOOper

schepp himself

FNG / Fresh Meat
Jun 8, 2012
90
2
0
Ooookay, I didn't know that it worked that way. I haven't used it either when it popped up. Seems like a rather stupid feature. When someone sucks hard in a role (and that is crucial to the success of the team aka commander and Squad leaders) it may make sense, but as it seems, 95% of the occasions are not helpful. There is always Voip to talk people out of their role...

Greets
Schepp himself
 

Gudenrath

FNG / Fresh Meat
Aug 23, 2011
2,135
313
0
Battlefield commisions are great. I like the idea myself if they happen at the beginning of a game round and not in the middle of the round

Perhaps it is just bugged, as I have never been offered a commision in the middle of a game, only at the start of a round. You must make that distinction.

For the record, I have never accepted a commision when other players were on the server.

Unfortunately it is not bugged. There are two different kinds of commission, and one of them does appear mid game and completely random. Fortunately it is also very rare, I have recieved it three times in all my time playing RO2. The first time was extremely annoying, since I didn't know I could just press esc when the role selection comes up to prevent suicide. However even when doing that it actually chooses riflemen role for you, but it doesn't change until you die. So you have to manually go back into role selection and reselect your old role, provided noone has stolen it in the mean time.

I also always decline the skillbased commission, and I wonder if so many players does this, if it isn't evidence that this feature is unwanted by a majority of gamers, and when it finally is used it causes nothing but grief and irritation when someone has his role stolen.

I think the class voting, in case an important role like the commander or squad leader is taken by a player that goes afk or is deliberately disruptive was a good idea that needs to be reimplemented. But the commission thing was a mistake from the beginning.
 

Mekhazzio

FNG / Fresh Meat
Sep 21, 2011
1,104
641
0
There are two types of commission and neither of them come up in the middle of a round, only between rounds. One commission is handed out to the top overall scorer (which is not necessarily the top killer) in the previous round, and the other commission is handed out in a not-so-random method at the end of a round, or start of a round if the previous round didn't have one handed out at the end (thus, this one can show up on the very first round of a map)

I'm not real sure why the not-so-random one exists. In theory it would allow slow loaders who are also too mediocre to ever get top score to play roles that they normally wouldn't be able to, but the algorithm that hands it out is coded so strangely that it winds up weighted towards fast-loading PCs anyway, so...yeah. Doesn't serve much point.
 
Last edited:

Mike_Nomad

FNG / Fresh Meat
Feb 15, 2006
5,024
1,037
0
79
Florida, USA
www.raidersmerciless.com
I just played a round where someone took my class right when I started running out of spawn and when I selected another class, I died and got a -2 penalty. WTF? Not only someone stole my class, but I also get punished for it?

I always decline the battelfield comissions I get. Taking someone's else class while they are playing is freaking low. It's even worse than TKing to steal a weapon.

Agreed..... Turned OFF in our Servers.
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
There are two types of commission and neither of them come up in the middle of a round, only between rounds. One commission is handed out to the top overall scorer (which is not necessarily the top killer) in the previous round, and the other commission is handed out in a not-so-random method at the end of a round, or start of a round if the previous round didn't have one handed out at the end (thus, this one can show up on the very first round of a map)...

And I have never seen it come up in the middle of a round either, EVER.

Since we all know that you have had a good peek at the code, then its probably designed to come up only as you state. Because of that, I would say that its either bugged somehow or people are making it up about it coming up in-between rounds.
 

Gudenrath

FNG / Fresh Meat
Aug 23, 2011
2,135
313
0
There are two types of commission and neither of them come up in the middle of a round...

That is not true. The "offer you can't refuse"-commission comes up during play. Only last night I experienced it for the third time, and that was while I was sneaking around enemy trenches, not knowing if there was an enemy around the corner. That is not a good time to have a box popping up obscuring your view insisting you change your class (although it is really a question whether there is ever a good time for it to pop up).
 
Last edited:

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
That is not true. The "offer you can't refuse"-commission comes up during play. Only last night I experienced it for the third time, and that was while I was sneaking around enemy trenches, not knowing if there was an enemy around the corner. That is not a good time to have a box popping up obscuring your view insisting you change your class (although it is really a question whether there is ever a good time for it to pop up).

Then perhaps its a bug and needs to be fixed... the logical course of action if its a bug is to fix it, not discard it.

EDIT: And if for some reason it isn't a bug and it was designed this way by TWI, then perhaps it is a bad idea for battlefield commisions to happen during the round being played. They should confine the commisions between rounds. Otherwise the battlefield commision is a good idea.
 
Last edited:

Gudenrath

FNG / Fresh Meat
Aug 23, 2011
2,135
313
0
And I have never seen it come up in the middle of a round either, EVER.

Since we all know that you have had a good peek at the code, then its probably designed to come up only as you state. Because of that, I would say that its either bugged somehow or people are making it up about it coming up in-between rounds.

Since I resent your implication that I would have made this up here is a screenshot of it happening during play for you (also notice that it always gets the sides wrong):

http://i242.photobucket.com/albums/ff208/snolsen5/2012-05-04_00001.jpg
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
Since I resent your implication that I would have made this up here is a screenshot of it happening during play for you (also notice that it always gets the sides wrong):

http://i242.photobucket.com/albums/ff208/snolsen5/2012-05-04_00001.jpg

If you actually read what I say, I am implying its a bug.... not that you are lying. I just threw that in there (the lying) because most people seem to ignore that there is a chance its not working properly :p Seems you ignored the bug part too....
 
Last edited:

Gudenrath

FNG / Fresh Meat
Aug 23, 2011
2,135
313
0
If you actually read what I say, I am implying its a bug.... not that you are lying. I just threw that in there (the lying) because most people seem to ignore that there is a chance its not working properly :p Seems you ignored the bug part too....

The screenshot is from the first time I had this, so that is when I choose a class (the same as I were) and got suicide. I actually immediately posted it in the bug section with a description of the problem, but there was no dev response. So it might be a bug, but since I never got dev feedback I am not so sure.
 

Mekhazzio

FNG / Fresh Meat
Sep 21, 2011
1,104
641
0
The code path for commissions is only ever touched between rounds. The dialog box for commissions has no timer on it, so someone could sit on their commission for a while before accepting, limited only by an AFK kick, which is probably what people are seeing. It would take a series of very strange and serious bugs for the commission award to come out during a round.
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
The screenshot is from the first time I had this, so that is when I choose a class (the same as I were) and got suicide. I actually immediately posted it in the bug section with a description of the problem, but there was no dev response. So it might be a bug, but since I never got dev feedback I am not so sure.

Indeed, that does look like a bug to me just for the fact its got you on the wrong side! Or it could be a typo or both. Seems like both.
 

Gudenrath

FNG / Fresh Meat
Aug 23, 2011
2,135
313
0
The code path for commissions is only ever touched between rounds. The dialog box for commissions has no timer on it, so someone could sit on their commission for a while before accepting, limited only by an AFK kick, which is probably what people are seeing. It would take a series of very strange and serious bugs for the commission award to come out during a round.

That is not what happens. It pops up during play, while the player is actively moving around, there is no "sitting on it".

Indeed, that does look like a bug to me just for the fact its got you on the wrong side! Or it could be a typo or both. Seems like both.

Well I thought so too, hence my bug report. However until a dev chimes in, we will never know.
 

Mekhazzio

FNG / Fresh Meat
Sep 21, 2011
1,104
641
0
That is not what happens. It pops up during play, while the player is actively moving around, there is no "sitting on it".
You're mistaking the commission award notice with the commission-recipient-took-your-slot notice.
 

TheRealGunther

FNG / Fresh Meat
Sep 3, 2011
1,177
282
0
Blue Ridge GA
This is an option that can be turned off server side.So on some custom servers it is no longer in the game ;)

Only advantage I see in battlefield commissions is for a good Commander to be able to take the spot from one ignoring his roles.I ignore 99% of my commissions due to the fact if I was doing good enough to get one with a certain weapon why would I want to swap.

Only thing I wish was added to server options is to be able to turn off aerial recon.
 

stern

FNG / Fresh Meat
Nov 4, 2011
147
23
0
norf england
I hate it to be honest, most of the time the guy who uses it, uses it to take a role with an smg, SL or Assualt. and most of the time if they take SL they use it as an assualt class anyway.

i play almost always SL, so sometimes my kill score isnt great but im often quite high to the top in team or overall points and then some **** will take my role just because its got an smg!

although i must admit i have used it to get rid of a useless player as TL or SL. maybe what it needs is a limiter to who gets role kicked the higher score that person of that class has more chance of being safe in his role (i say that because i was the highest SL the other night and i got role kicked! i was SL3 but was only 50pts short of the leader, then boom im kicked out and the other sls sat fingering them selves!)