So, My question to the Community, mainly the clans/guilds, is whom is gonna go all for the 64 player server? That ****e is gonna be hella costly like 80$ min/monthly. But omg the FUN!!!:IS2:
So, My question to the Community, mainly the clans/guilds, is whom is gonna go all for the 64 player server? That ****e is gonna be hella costly like 80$ min/monthly. But omg the FUN!!!:IS2:
The 10-78 clan has it's own gaming box, we'll have several of them up!
several? hardly. You might want to wait for the exact specs on the server requirements, but an "own gaming box" probably doesnt qualify for "several" 64slot servers.
lets all pray for a minimum amount of "server admins" thinking there mediocre hardware can handle multiple resource greedy servers, best several tanks only servers..
Think again:
. Our Gaming server is located in Chicago:
. 2 dual xeons
. Dual 2.33Ghz L5410 12MB Cache Xeon (Quad Core)
. 8 GB Ram
. 2 x 1TB SATA Hard Drive Raid
. IP Addresses: 18
. Windows 2003 Server
Again I doubt the UE3 engine would end up using more than 2 cores, so in that sense you can probably run 8/2 = 4 servers.
But that 2.33 ghz is going to hold you back as there will always be a single thread that holds everything back. Unless TWI does some magic to the UE3 engine. So in that sense my expectation is that you can end up running 4x 40 player servers but not a 60 player server without severe lag to the players.
Especially if TWI keeps the 30 default tickrate of UT3.
Isn't the UE3 engine capable of using 8 cores? Why would RO2 not use it?
Of course we wouldn't run a laggy server, but one would think with the spec of our box we could have 2 or 3 64 players server going.
Unreal engine can use more than 2 cores, but the server only has like 2 threads - and so can't...
Isn't the UE3 engine capable of using 8 cores? Why would RO2 not use it?
Butch had some 'special' NICs on their "super" server. I forget the specs, but its in the RO server section somewhere.Out of interest, what NICs does the server use and how many? Also, Raid 0 i presume?
+1..lets all pray for a minimum amount of "server admins" thinking there mediocre hardware can handle multiple resource greedy servers...
It's a double quad, it has 8 threads.
Despite the hardware configs, I just can tell it will be damn crowded, please imagine the construction hall of Krasni with an average of 40 players in it (the rest is either running into battle or just died waiting for respawn)