*Sigh, you can ignore the last part 
The spam filter has let me through several times, but yeah, it may be just a little to power happy
The spam filter has let me through several times, but yeah, it may be just a little to power happy
I've found a bug with the M99. Whenever I shoot a scrake, he'll stop moving and just stand there in idle animation, if you walk up close he wont attack you. He just sits there for the rest of the game unless you shoot him, or even knife him once.
Thats actually a bug in the game.It happened to me on the roof in hospital horrors With two of them.![]()
Thats actually a bug in the game.It happened to me on the roof in hospital horrors With two of them.![]()
I can't remember the version number or anything but just an earlier version which had the M99 had it's damage lowered (altered). I think it was 4.9 or something?I will give you a link to the old one asap, what version do you need?
I love this weapon pack, the weapons are really well done. Congratulations.
But i have some ideas for weapons:
Commando new weapon: FN MINIMI 5.56 SPW
- 100 Bullets magazine
- Really long reloading time.
- High recoil
- Really heavy
This weapon is really useful to hold a corridor or deal with a bunch of enemies in short range. The long operation time makes it ideal to clean areas full of weaker enemies and soft some bigger ones.
Zerker new weapon: Bayonet Lee-Enfield No. 4 Mk I
- No damage bonus on the "bullets". Bonus only in the Bayonet (secondary).
- 10 high damaging bullets, heavier than a lever-action rifle but with a slower rate of fire.
- Heavy Stun Capacity.
- The bayonet deals a slightly higher damage than a Machete.
This weapon is ideal to deal with enemies from range and them stab them in the face. Old school.
ThanksJust checked the ftp no BETA V4.9 there, but I got it on my hard drrive @ home so I will upload it in 1-2 days (currently not at home)