Which of the starting weapons do you find the worst?

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Sunabonzu

FNG / Fresh Meat
Jun 12, 2015
35
0
0
Looks like the Grenade pistol is taking the lead.

Horizontal spread shots doesn't work well of it; unless the shots goes spillover spread to the rear upon impact.
 

Rattler

Grizzled Veteran
Dec 20, 2009
2,809
313
83
The ****-15, easy. Its almost useless on Sui/HoE. It wouldn't if it was the manly variant, not the pussyfied version.
 

Icytor44

FNG / Fresh Meat
May 7, 2015
31
0
0
Really I think it comes down to the HX25 only because right now for the ammo consumptio n needed for it and the difficulty in killing more then 1 zed outside of golden opportunities. I can find a use for it (interestingly as long as you hit them before they scream, Sirens die quite easily to the HX25, and if you can't line a headshot up it will almost always kill trash instantly) but with it's low stumble and damage outside of trash, and not being able to kill trash in great numbers, it feels underwhelming. Second would be the AR-15 but only because in general the Commando guns seem to have quite a bit of overlap with eachother.
 

Crusad3rMKII

FNG / Fresh Meat
May 5, 2009
127
0
0
I'll admit that I'm guilty of having voted the HX25 without having actually used it... but from what I've seen, its price and weight don't seem to justify carrying a weapon that can at best oneshot a single weak zed at the time with slow reload speed (it does sound great tho).

That said, regarding the topic as a whole, I'm assuming it depends on the situation. When comparing starting weapons for wave 1, Krovel, AR15 and Caulk 'n Burn seem to be the best.
Krovel in pretty much anyone's hands can wreck anything; good aim paired with AR15 means everything gets headshotted with plenty of ammo to spare; Caulk 'n Burn can make you virtually invulnerable when coupled with heat wave as long as you manage your ammo carefully.
The shotty isn't bad, but it suffers from low ammo, making a wave 1 support rely on bashes and lining up zeds (and that's assuming he's properly levelled). Medic pistol is cool, a weaker AR15 that can heal.

Now when we look at them as backup weapons, the medic pistol obviously bumps to the top, the AR15 falls quite a bit (especially for commando, as someone previously stated he just has better weapons that do the same thing) while the shotgun becomes a solid hard-hitter (can oneshot bloats' heads). The krovel remains relevant for the entire game in the hands of a zerker (although he's definitely better using a zweihander and/or pulverizer) while the Caulk 'n Burn becomes a decent yet underwelming lightweight crowd control weapon for anyone that isn't a heat wave firebug.
 

Badgerfroth

FNG / Fresh Meat
Apr 2, 2014
91
0
0
Darlington UK
The HX25 for me too.

It just doesn't 'do' enough. There's not much stumble, there's hardly any real blast to it. It's like aiming a firework rocket at a creatures face - looks great but that's about it.

The pistol is far, far more efficient and effective.

If the HX25 was a single small grenade lob with low AOE but a fairly solid blast, even as an alt fire, it would be a vast improvement.

As it is the HX25 is just a backup weapon to the pistol.
 

Quintuplin

FNG / Fresh Meat
May 15, 2014
297
0
0
no love for the ar? That thing is a beast for rapid decapping and general economy. Just think of it as a super 9mm, and it becomes a monster killing machine.
 

Rocker Fox

FNG / Fresh Meat
Sep 13, 2011
670
7
0
Canadia
Really the AR-15. As much as people will say the grenade pistol i still find some use for it in later waves in a demo loadout. You can still trash a siren if you point blank her, it's pretty useful just as an "oh ****!" moment weapon, and when used up close it makes for a decent escape weapon as well as being able to be a good thing to take with the RPG.

I don't get that kind of use out of the AR-15, it's a burst weapon so you use way more ammo then you should, it doesn't do all that much damage, it weight doesn't really do it justice and really anything that they AR-15 does the Bullpup can do better apart from weighing 2 less which isn't a problem since you can still carry a scar + any other commando weapon. Overall when i get into the later waves there is really no reason to hang onto it vs upgrading to a different AR.

As much as the grenade pistol has it's problems and ohhhh trust me, it does, it still has it's pace and a lot more staying power vs the AR-15.
 

SteelSoldier

FNG / Fresh Meat
Dec 25, 2009
155
0
0
I think you are forgetting the AR-15 has the single bullet mode, that's what you generally want to use earlier on to conserve ammo on trash zeds while using burst fire mode on the tougher zeds
 

Rocker Fox

FNG / Fresh Meat
Sep 13, 2011
670
7
0
Canadia
I think you are forgetting the AR-15 has the single bullet mode, that's what you generally want to use earlier on to conserve ammo on trash zeds while using burst fire mode on the tougher zeds

Yea but once again, it has no staying power past wave 1 or 2. It may have a single bullet mode but so does the bullpup, there is really no reason for me to hang onto it. Not to mention with the bullpup i can take full auto and tap the fire button while still being able to unleash the bullet hose when things get really bad, all while getting the full auto bonus.
 

Níðhöggr

FNG / Fresh Meat
Aug 30, 2015
15
0
0
Niflheim
I really don't get why that hate on the AR-15, obviously it's useless if you are on burst fire mode spamming everywhere, but if you use it with a bit of sense (shooting to the head) it's the perfect weapon for starting wave, decent ammo, single fire mode, takes 1 headshot to kill all zeds on w1 (few more to bloat), I joined few times on HoE wave 3 or 4 and played the whole wave with AR-15 only, getting around 50 kills, really can't understand it, what do you want for starting commando weapon? a minigun?
 

FoolishNinja

FNG / Fresh Meat
Apr 19, 2015
1,149
18
0
Seriously, whats wrong with the HX-25?
you can multi-kill with it by shooting at their feet!
You can 1hit gorefasts, not like the pump shotgun
 

weeman2412

FNG / Fresh Meat
Jan 11, 2010
359
48
0
Seriously, whats wrong with the HX-25?
you can multi-kill with it by shooting at their feet!
You can 1hit gorefasts, not like the pump shotgun

The pump shotgun can pierce multiple targets if aimed well. It also has more ammo, does not need to reload after every shot and is therefore safer to use.
 

Níðhöggr

FNG / Fresh Meat
Aug 30, 2015
15
0
0
Niflheim
As the post literally right before yours explains (congratulations on your reading skills) it's because there is no reason to keep it once you can afford any other weapon.
Thank you, but you should check your reading skills. Thread tittle: " Which of the starting weapons do you find the worst?"
I explained why the weapon is great for WAVE 1, did I say the AR-15 is the greatest commando weapon, for W9 or whatever? No. So yeah, next time you come with sarcasm be sure to read before. Nothing let's you in worse place than sarcasm based on ignorance, again congratulations for your useful post.
 
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