Which class takes the most skill to be good at?

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nejcooo

FNG / Fresh Meat
May 23, 2012
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... In your opinion?

What about the least amount of skill?


it's hard to say!

i would say like that

MOST:
kiting: demolitions because he have weapons for long range
camping: realy hard do decide, but camping with berseker can be tricky

LEAST:
kiting: medic? he usualy dont have a lot of work exept healing
camping: firebug! when you use flamethrower
 

Shining Wolf

FNG / Fresh Meat
Dec 13, 2011
878
5
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Sharp because that's the one class I just can't play on HoE, partially because I'm a terrible shot and partially because clots magicallu seem to not lose their heads when I fire half a mag of 9mm in their face... When they're just about to grab me -_-

Killing Floor's hit detection still amazes me, sometimes.
 
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C_Gibby

FNG / Fresh Meat
Jan 18, 2010
7,220
2,716
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define wrong

killing trash isn't hard, keep your SCAR topped up for the occasional scrake that rages into the group

Too many people I see manage to fail at controlling large amount of trash, assisting teammates, and being versatile at different ranges and situations and locations.

It's kinda scary.

Of course I mean pubs.
 

Amber Glass

FNG / Fresh Meat
Dec 19, 2011
902
33
0
support without the scrake chinshot and fp nadestack

someone prove me wrong

that just makes support daresay even easier to play, and basically makes him a subpar commando, though i dont often do uppercuts unless they are with firearm flinches.
 

Trotskygrad

FNG / Fresh Meat
Aug 14, 2011
1,302
37
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on top of corner ruins
Too many people I see manage to fail at controlling large amount of trash, assisting teammates, and being versatile at different ranges and situations and locations.

It's kinda scary.

Of course I mean pubs.

I play pubs and can usually manage to do that

large trash = kill any sirens then toss some nades

rolling M79 + tommy + SCAR can help with that
 
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C_Gibby

FNG / Fresh Meat
Jan 18, 2010
7,220
2,716
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I play pubs and can usually manage to do that

large trash = kill any sirens then toss some nades

rolling M79 + tommy + SCAR can help with that

Well by pub players, I don't mean everyone who plays public games. I mean like some players you bump into on said public games.

Never really used nades as mando for anything other than clearing out stalkers/crawlers and stunning gorefasts in tight locations though. Thanks for the tip. c:
 

Trotskygrad

FNG / Fresh Meat
Aug 14, 2011
1,302
37
0
on top of corner ruins
Well by pub players, I don't mean everyone who plays public games. I mean like some players you bump into on said public games.

Never really used nades as mando for anything other than clearing out stalkers/crawlers and stunning gorefasts in tight locations though. Thanks for the tip. c:

well M79 in that loadout helps a lot for trash in general.
 

C_Gibby

FNG / Fresh Meat
Jan 18, 2010
7,220
2,716
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well M79 in that loadout helps a lot for trash in general.

I'd personally use the M79 if price didn't feel like such an obstacle.

But starting wave 1 as demo and then keeping the M79 after that would be a great help I suppose. Selling the initial two pipes would go a long way to helping grab an AK/kevvie.
 

Trotskygrad

FNG / Fresh Meat
Aug 14, 2011
1,302
37
0
on top of corner ruins
I'd personally use the M79 if price didn't feel like such an obstacle.

But starting wave 1 as demo and then keeping the M79 after that would be a great help I suppose. Selling the initial two pipes would go a long way to helping grab an AK/kevvie.

or ask a teammate to buy one for you... in gold
 

nutterbutter

FNG / Fresh Meat
Feb 8, 2010
2,010
1,281
0
Many people say zerker, but I don't think that is right. Zerker takes skill to get the timing, mob tendencies, and attacks down, but once those are learned, zerker is ridiculously tedious.

I'd go with demo or firebug and lean to demo. Both are pure support classes and while extremely powerful, both that screw over the team if not played properly. The reason I'd lean to demo is the limited ammo and minimum range limitation.