• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Level Design When will the map editor be released?

It has been mentioned before and I hope you all know. It never harms to repeat. Cause repeating seems to work.

With EPIC's UDK you all can have the editor. Its no rocketscience to conclude the ROHOS editor will not differ that much from the UDK. You can get familiar with the content browser, importing textures and meshes. Create packages. Try all kind of lightning settings. All kind of testing is possible. No need to wait.... :cool:
 
Upvote 0
It has been mentioned before and I hope you all know. It never harms to repeat. Cause repeating seems to work.

With EPIC's UDK you all can have the editor. Its no rocketscience to conclude the ROHOS editor will not differ that much from the UDK. You can get familiar with the content browser, importing textures and meshes. Create packages. Try all kind of lightning settings. All kind of testing is possible. No need to wait.... :cool:

The most important part, playtesting, is not possible ;)
And usually, after blocking out the map, you give it a swing to judge the distances and overall layout.
Would be a shame to build the map with full details and then notice that the germans spawn right inside the objective :D

But you are right, you can do a lot already with the UDK.
Is there any way to host/test a map with the udk? And be it only instagib style with slower players?
 
Upvote 0