Placing Rally Nodes and ROCoverNodes and I see this thing..
What does it mean? The one opposite inside the building is red.
What does it mean? The one opposite inside the building is red.
Placing Rally Nodes and ROCoverNodes and I see this thing..
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What does it mean? The one opposite inside the building is red.
It's telling you that the window isn't wide enough to mantle through. If you select the cover slot and turn off mantling the green box will go away.
back Again... Any idea what would cause a Recon Plane matinee to fly sideways? I copy and pasted the interp actor and matinee from Mamayev. The plane flies sideways but otherwise works. If i rotate the interp actor and then rebrew, the route rotates but the plane still flies sideways.
Hate to double post but had another question...I have restored all missing textures except for the two grenade textures. Smoke and frags appear in the players hands with the checkerboard default texture. Im not sure how my map would have affected these??
I am working on a map that needs three spawns at the start for both sides, i managed to make the spawns show up, but i can't spawn on them, i select the spawn, click spawn, and it spawns me in the main first spawn, so how do you make multiple spawns?
And why we are all here again...
If I make a static mesh in 3DS, I now know how to import it with its collision and material and save it to my maps package...
What if I want to use a mesh from a stock map that is not appearing in the Content Browser? I imported the package from the SteamApps/common/RedOrchestra2/ROGame/BrewedPC/Packages/**packageName.upk**
Can I then use the mesh straight from here or do I need to save a copy of it to my map package first? Or is this a bad idea in general?
If it's a stock asset it will always work because it's part of the normal RO2/RS game. If it's a static mesh from a custom map It won't work if you just copy/paste it into your map. You have to get the un-cooked asset from the map maker and import it/add it to your package.
I am working on a map that needs three spawns at the start for both sides, i managed to make the spawns show up, but i can't spawn on them, i select the spawn, click spawn, and it spawns me in the main first spawn, so how do you make multiple spawns?
Sweet thanks! Is there any reason that these dont load in the content browser even after I completely fully load all content?