what would make me seriously dislike hos is if all the maps end up lineair.
For instance Red Square, you can only cap in one straight line which completely removes all interesting tactics from that map. If you could cap the center objectives in any order the map would be a lot more interesting and fun.
I want maps where you can fight in parallel so that every play through is different.
For instance Red Square, you can only cap in one straight line which completely removes all interesting tactics from that map. If you could cap the center objectives in any order the map would be a lot more interesting and fun.
I want maps where you can fight in parallel so that every play through is different.