What we are up to Thanksgiving Edition

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Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
13,575
4,165
113
With a patch out the door yesterday, and the SDK in the final stages of work before we release it to the community, the team has been hard at work finishing up their tasks before they take a few days off to spend with their families.

We've been isolating the few remaining crashes we are receiving and have identified a few more causes of hitching. Code and QA are already working on and testing fixes for these. You will likely see the results from this next week or the week after. It depends on if we can slip them in before the next "big" patch we have planned.

On that note, a large patch is in the works due to some content packages that need to be updated for some bugs. When this happens we are forced to do a several gig update (due to how the engine is structured and the cooking procedure). We will be trying to cram as much into that patch as possible so we don't have to do many of these.

Now we made a fairly large change in terms of weapon availability in the last patch so we have been monitoring community feedback in the forums and in game to see how it is taken. As I've stated before, other changes are being considered based on community feedback as well. I'll speak more about them once we've tested them and feel that they play out well and the community will enjoy them.

As to new content, one of my favorite things I had a chance to do in RO 2 late last week was to test a new prototype map with everybody in the office. I really think the old RO crowd will get a kick out of this one. The rest of the LD team are also cranking away and hope to have their new work in testing soon.

Last but not least we are trying to get the full SDK out the door to everybody, but are working on fixing up a few last issues. With luck it will go out the door late this evening, but may be out early next week if we can't get it done in time.

Have a good Thanksgiving everyone!

Addendum: I forgot to mention we have one of the problematic routers on site that is having issues with the server browser (updating past first refresh and similar problems) and we are starting to dig into what is going on.
 

Richey79

FNG / Fresh Meat
Dec 13, 2009
512
202
0
Thanks for the update.

Sounding pretty good. I still find the original maps and content interesting, but more will always be appreciated.
 

eliterizzo

FNG / Fresh Meat
Apr 23, 2011
130
79
0
Thank you TWI !! Have a good holiday! Thank you so very much for all the patching and new content!
 

hekuball

FNG / Fresh Meat
Mar 13, 2006
563
202
0
Big improvement in terms of gameplay with the weapon distribution changes, much more tense and tactical, Apartments is actually fun now!. Good job guys! can't wait for more tweaks and content.
 

vyyye

FNG / Fresh Meat
Aug 13, 2011
333
149
0
RO2 patch notes nearing the stage where I'll stop waiting and attempt playing again, neat!
 

JayTac

FNG / Fresh Meat
Aug 29, 2011
146
54
0
I'm starting to wonder if latency will ever be addressed, it hasn't been touched on at all in any of these updates and it's still an issue that's plaguing every player and server.