Buff the Zerks output dmg leave its vulnerabilities = class fixed.
Zerk should not be tanky. Medic tanks zerk hands out end of the story.
Not like Medic as tank works now anymore after the tweak.
Thanks Yoshiro that you have been pointing out at least a few aspects.
Still, I see nothing about a Kick-Vote or a Report-System so I assume TW wants feedback from everyone including those who do not understand the general idea of this game (Co-Op-Survival).
I hope TW realizes that the "main"-players of KF2 come from KF1 (most of them being KF1-Veterans, one could say).
So give those who want to improve an option to kick trolls and newbies of difficulties that are not suited for them. Thanks. Already too many Solo-Players around who interfere anyway with your intentions of a cooperative experience (which can not handle solo anyway).
May the chance live that I get a responce on this post^^,
No, this is not meant in a negative way. I know you are trying your best.
Yet, in the meantime, giving us at least one option to deal with community-based problems ourselves would be appreciated.