- Removal of the bleeding system (Player will always take 100% of the damage to an area on the shot and not half then bleed the rest out like in the current system)
- Players will have a movement speed penalty after being shot in the feet
- Stamina will have a much greater effect on weapon sway and recoil
- Stance will have an increased effect on weapon sway/recoil (with the default standing state having more sway then the current game modes)
- Removal of "controlled breathing" zoom, but retaining the functionality to help steady the weapon as well as the slight iron sight zoom
- Stamina will recharge at a slower rate
- No Lockdown