Like cooking, it will optimize game content, but without any of the random non deterministic aspects that the old system used. In short, this should allow us to do smaller updates to the game, may reduce custom map size, and best of all, should allow custom content to continue working between game patches.
Maps should only need to be brewed and then they should work for the life of the game. Even some older maps (from previous builds) may work, but we can't guarantee it.
Hopefully you are also considering repairing the Achievement's.
I have to ask the same question QofLife asked...when are you guys going to actually release something new? (I.e. Content, vehicles, etc.).
Moggot Hill is old news...
He could be a tester.WOW! Really dude? Reall? You're joking of course, right?
Have you even played the map yet?
I believe that you'll be able to play a custom map before and after an official RS update without issue, but if a server is running V3 and you only have V2, you'll still have to download the new one. Could be wrong thoughan example so i can understand this better, say if i have Wake island version 2 and it is a brewed version, and then version 3 comes out, i can still use version 2 with out downloading V3? in theory of course? So no more updating the maps when new version come out?..in theory of course?
I believe that you'll be able to play a custom map before and after an official RS update without issue, but if a server is running V3 and you only have V2, you'll still have to download the new one. Could be wrong though
Maps should only need to be brewed and then they should work for the life of the game. Even some older maps (from previous builds) may work, but we can't guarantee it.
I think the biggest boost will be not losing maps to people leaving the community or dont feel like recooking their map every update.
Maybe i can get to play univermag again one day
Maybe i can get to play univermag again one day
Btw, what was the name of one of the first custom maps we got? The one having germans assault a russian village along its main road with the church on the right and the houses/fences on the left. Would be nice to play it again, haven't seen it for ages (due to cooking I guess)
Btw, what was the name of one of the first custom maps we got? The one having germans assault a russian village along its main road with the church on the right and the houses/fences on the left. Would be nice to play it again, haven't seen it for ages (due to cooking I guess)
I think thats ogledow, and the map maker left the community and wont recook.
Btw, that map was awesome.
Great news for the modding & mapping community and for the community in general with the ability to release small specific bug patches.