What the community is up to - Vehicles ;)

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Mormegil

FNG / Fresh Meat
Nov 21, 2005
4,178
574
0
Nargothrond
-UPDATE-

What do you think about this awesome textured KV1 Turret, created by
Siegertyp,Sven71 and Mauser98k?
As always, we need your feedback!



Regards,
Blitzkrieg-Bob

Vader.jpg
 
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migmadmarine

FNG / Fresh Meat
Aug 5, 2012
634
0
0
To bad the tank marks aren't done with a decal system, it would be nice to see each tank have it's own markings and slogans painted on.
 

M55ikael

FNG / Fresh Meat
Aug 11, 2011
349
80
0
Just curious, what is the triangle mark on the top of the turret?

This is not a definitive answer, but triangles seem to have been commonly used for aerial identification as indicated by several sources. The markings I have seen have been triangles that were completely white though, and not just white around the borders, and have been bigger.

On a side note the 68th regiment used a white triangle on the side of the turrets, and you can find familiar markings for different tank brigades here: [URL]http://www.wio.ru/tank/oz/oz-en.htm[/URL].
Unit markings were, as far as I can tell, located on the side in order to be visible from the ground and tended to be smaller (about the size of the mark you see on the current KV1 texture).
 
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Blitzk.-Bob

FNG / Fresh Meat
Nov 19, 2011
1,122
7
0
Germany
www.twiladder.com
This is not a definitive answer, but triangles seem to have been commonly used for aerial identification as indicated by several sources. The markings I have seen have been triangles that were completely white though, and not just white around the borders, and have been bigger.

On a side note the 68th regiment used a white triangle on the side of the turrets, and you can find familiar markings for different tank brigades here: [URL]http://www.wio.ru/tank/oz/oz-en.htm[/URL].
Unit markings were, as far as I can tell, located on the side in order to be visible from the ground and tended to be smaller (about the size of the mark you see on the current KV1 texture).

The triangles were, like you said, used for aerial identification.
 

ufo_has_landed_!

FNG / Fresh Meat
Sep 18, 2011
63
9
0
Who said we're not going to make transports?
And what vehicles are we going to get in game? ....Well....Why you don't just tell us what you want? ;)

we need infantry transports in a first place !! this will finally alow us to play Ogledow, Arad, incoming Barashka, and give mappers free way to create combined arms maps which are/should be the essence of RO series !6!

Second - we need light tanks, one for each side, to make panzerkrieg more interesting !

Third - selfpropeled guns - 4ex stug and su76 - - f0r a reason above

4- more tanks :D !!!! :IS2::IS2::IS2::IS2::IS2::IS2::IS2::IS2:
 

Blitzk.-Bob

FNG / Fresh Meat
Nov 19, 2011
1,122
7
0
Germany
www.twiladder.com
we need infantry transports in a first place !! this will finally alow us to play Ogledow, Arad, incoming Barashka, and give mappers free way to create combined arms maps which are/should be the essence of RO series !6!

Second - we need light tanks, one for each side, to make panzerkrieg more interesting !

Third - selfpropeled guns - 4ex stug and su76 - - f0r a reason above

4- more tanks :D !!!! :IS2::IS2::IS2::IS2::IS2::IS2::IS2::IS2:

What about putting all your points to 1st?!


As a quick update:
We've finished the "problem solving part" and everyone is now working and finally we can bring all the stuff together.

It would be nice if you guys could post what kind of vehicles do you want/expect.



Regards,
Bob
 

Blitzk.-Bob

FNG / Fresh Meat
Nov 19, 2011
1,122
7
0
Germany
www.twiladder.com
Well, we're always happy if we can deliver what the community wants, so if there are any vehicles you want to see, just tell us and if there are many people interested in, so we can think about it.
 

ButchCassidy

Moderator
Feb 17, 2006
3,727
277
0
The Hole in the Wall
www.twbclan.com
Considering the smaller size of of RO2 maps (in general) at present.
I personally would like to see Light tanks/armoured cars followed by troop carriers.
The heavier tanks really need some larger maps to warrant their inclusion in the game at a later date.

Thats my own personal opinion, hope it helps...:D

Does the team have a current list of vehicles they are working on or are planning to add to the game?
 
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AussiePariah

FNG / Fresh Meat
Aug 1, 2012
325
0
0
Transports are my priority. Even if it's just armoured cars or even bicycles. Then Heavy Tanks and Self Proppelled Guns. Stug!
 

Blitzk.-Bob

FNG / Fresh Meat
Nov 19, 2011
1,122
7
0
Germany
www.twiladder.com
Does the team have a current list of vehicles they are working on or are planning to add to the game?

Yes, we've a list with all the Vehicles which are currently in progress.
This list is currently just for team members.


As we're just a few people (around 10 + TWI) we plan to add different variations of the same vehicle. This would save a lot of time and give more variety.



Thank you for your input!
 

BloodyWiesel

FNG / Fresh Meat
Feb 26, 2011
71
0
0
What about putting all your points to 1st?!
As a quick update:
We've finished the "problem solving part" and everyone is now working and finally we can bring all the stuff together.
It would be nice if you guys could post what kind of vehicles do you want/expect.
Regards,
Bob



  1. infantry transport vehicles (sd.kfz.250, sd.kfz.251, m3 half-track lend & lease)
  2. light tanks (pzII, t60)
  3. medium tanks (pzIII, t34-85)
  4. heavy tanks (pzV, pzVI, IS, KV)