What scenario do YOU want for Red Orchestra 3 ?

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Capt.Cool

FNG / Fresh Meat
Jan 5, 2010
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In short:

Afganistan: Too unbalanced weaponry?

WW1: Too little variaty in weaponry and maps.

WW2: So many games depicting it already.

Korea: Never done in any fps game! Weapons for both sides are enough balanced as well.

Vietnam: Ever heard about In country Vietnam? Also weapons are maybe too modern for Ro game.

Afghanistan: the basic Infantry weapons for both sides were more or less the same.
Both sides had AK47 as their main weapon. The Mujahideen had also much old stuff (handguns, smgs, sniper rifles, bolt action rifles) at their disposal. Like Ppsh or Enfield. But they also raided soviet supply convoys every time they can to get new soviet weapons.
And they got hitech equipment like the Stinger from the US.

The only inbalance is that the soviets had tanks, APCs and gunships. Did it help them to win the war? No. :D

WW2: there are just 2 games that feature the African desert warfare. Thats Battlefield 1942 and Medal of Honor 2,
both games are 12 (!!!) years old. You cant say this war scenario has been overdone...

(but i do agree that Korea would make a great expansion, too)
 
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Leopardi

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Apr 6, 2010
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Afghanistan: the basic Infantry weapons for both sides were more or less the same.
Both sides had AK47 as their main weapon. The Mujahideen had also much old stuff (handguns, smgs, sniper rifles, bolt action rifles) at their disposal. Like Ppsh or Enfield. But they also raided soviet supply convoys every time they can to get new soviet weapons.
And they got hitech equipment like the Stinger from the US.

The only inbalance is that the soviets had tanks, ACPs and gunships. Did it help them to win the war? No. :D

WW2: there are just 2 games that feature the African desert warfare. Thats Battlefield 1942 and Medal of Honor 2,
both games are 12 (!!!) years old. You cant say this war scenario has been overdone...

(but i do agree that Korea would make a great expansion, too)
And there are zero games featuring Finnish front in WW2, even though battles with Soviet Union in 1944 summer alone left the so mighty D-Day operations in it's shadow... let alone 1939-1940 Winter War.

Same with early war in general right after Winter War, blitzkrieg on france for example.
 
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MtTriglav

FNG / Fresh Meat
Dec 10, 2011
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What we need is a WW2 in Yugoslavia game.

Allies factions: Tito's partisans, British and Soviets
Axis factions: Germans, Italians, Hungarians, Bulgarians, Romanians, Serbian Chetniks, Croatian Ustashas, Slovenian Home Guards...
Special rules:
1. You can play any faction within each mission, to make mixed teams.
2. Team killing of different faction on own team is allowed, brings kill points, but can hinder taking objective points.

That'd make for a proper clusterf**k of a game and would make a lot of people eager to go kill one another very happy... :D
 
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The_Wanderer

FNG / Fresh Meat
Aug 28, 2012
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Finland
The only inbalance is that the soviets had tanks, APCs and gunships. Did it help them to win the war? No. :D
Yes I'm aware of that but the real question is: How do you balance a fps game with heavy stuff fighting against dudes armed with ak's, enfields and couple of stingers. (As far as I know they didn't had too many of those per soldier from the Uncle Sam.)

As you know real life is different from standard territory gameplay of RO because irl you don't need to win every single fight, so with enough perseverance defenders can make the campaing of the intruder too costly for it and thus defenders can win in the long run. (A bit like in the Vietnam.)

And there are zero games featuring Finnish front in WW2, even though battles with Soviet Union in 1944 summer alone left the so mighty D-Day operations in it's shadow... let alone 1939-1940 Winter War.
If the game should be a WW2 one then this would be my pick as well but that wasn't in the poll. I'm not also too sure if it would sell well because it's relatively unknown front? Maybe you could add some German troops to attract German audiences if there would be some War of Lapland or Continuation Wars Lapland operations.

Of course there is plenty of Finnish gamers that would be intrested and I'll admit that a war in Korea isn't too well known as well but there is still more gamers in Usa and South Korea because of bigger populations. (You could even add British forces to it because they were the 2nd largest UN force and fought some major battles there too.)
 

HellsJanitor

FNG / Fresh Meat
Jan 5, 2012
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Here's how I see it:

Sequels for this type of series really don't mean shi*, as the actual 'game' is just framework or foundation for the community to build upon.
Much like ARMA or Counterstrike, it's all about what the community develops on top of the game, rather than the game itself.
To me, an RO3 would just be an updated engine if they made it.

What isn't taken into account here with these ideas of what RO really is; it's a WW2 multiplayer game. Even when In Country is released, it's still going to be a WW2 game.


Eventually TWI is going to move on from the series entirely when they see there isn't any market/interest in WW2 shooters anymore.
When that happens, who knows. But it's fair to say it could be RO2 that starts them thinking.


Now, on the topic of conflicts I'd like to see made into RO2 Expansions it would probably be Korea (Honestly, this would just be Rising Storm with the Japanese having Soviet weapons and different uniforms on new maps), WW1, Polish-Soviet War, and maybe a modern UN/NATO vs. Middle East conflict.
The problem with doing generally conflicts like the Yugoslav wars is that it would not be realistic having large-scale battles and Squads/Command structures when many of the participants were just militia. RO is built around an Army vs Army type of battle, not sniping from my blown-up apartment.

In-Country works because there is generally equal-footing.

As for the rest of the suggestions like Romanian Ostfront/Finnish War/Hungarian/Italian/Bulgarian armies in WW2, it really is just a change in maps and uniforms with a few new weapons thrown in. It's still going to be Axis equipment vs Allies equipment, just swapping them around.
That said, I would be interested in some new environments.
 

The_Wanderer

FNG / Fresh Meat
Aug 28, 2012
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In short your knowledge about the subjects is insufficient, if you think too many games depict everything in WW2 and that WW1 was only trench warfare.

No need to go all ad hominem here. It was a short and a simplified answer as "In short" implies. What I meant was that Western front was in over all quite stable front with most of the intresting (fps gamewise atleast) stuff going on in the very beginning and end of the war. Most of the time it was just dull meat grinding trench warfare. Eastern front would be far more intresting but that wasn't on the poll.

Also I haven't yet seen any succesfull attempt of WW1 fps, just some dull meatgrinding from trench to other trench with muddy landscape between. Somehow I think Ro wouldn't be much more succesfull.

And for all I care you could make a game about 2nd Sino-Japanese War or some other part of WW2 that hasn't seen much if any fps implementations but in the end you can't make more than just one sequel at the time and my pick is Korea.

P.S For possible nick-pickers: I know that first years of 2nd Sino-Japanese War aren't even considered to part of WW2. :D
 
Aug 19, 2010
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As for the rest of the suggestions like Romanian Ostfront/Finnish War/Hungarian/Italian/Bulgarian armies in WW2, it really is just a change in maps and uniforms with a few new weapons thrown in. It's still going to be Axis equipment vs Allies equipment, just swapping them around.
That said, I would be interested in some new environments.
The Finnish War would indeed be an interesting choice for a first-person shooter game :D Players fighting with muskets, bayonets and swords (Fenno-Swede troops with Cutlasses). Maybe a hero class named after Sven Dufva, a soldier in a poem, who kept the bridge of Koljonvirta in Finnish hands when thousands of Russians attacked to the bridge.
 

PvtBalderick

FNG / Fresh Meat
Nov 15, 2013
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The game title Red Orchestra and researching what red orchestra was (Red Orchestra (espionage), a term used by the Gestapo for anti-Nazi/pro-Soviet espionage rings in Western Europe, as well as for a politically independent resistance group that fought the Nazis from within Berlin during World War II)

To me highlights any scenario outwith WW2 is not a relative suggestion for this game title. :)

I really like CptFoley101's example of how espionage and sabotage is an important role in regards the outcome of battles. I am sure there are plenty regarding Red Orchestra and WW2.

Red Orchestra and the people they tried to hunt down played a key role in the outcome of WW2.
 
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IncubusDragon

FNG / Fresh Meat
May 30, 2013
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London, United Kingdom
I'm not sure WW1 would be fun as such, but would be interested if perhaps more skirmish centred instead of going "over the top" and getting killed within 20 yards time and time again.

...but I'm more inclined to say "none of the above".

WW2 is where my heart is, and as a Scotsman, I'll always be interested to see the Brits & Commonwealth represented. So Western Front, Burma, North Africa, Italy are all regions I'd welcome.

I remember fondly the days when we could watch an episode of Band Of Brothers then jump into a CoD map that corresponded to it... It may have been overdone a decade ago, but not now - I would love to be able to do that again, but with the RO experience instead of CoD.

But of course, anything that isn't Soviet would need a name change anyway.
 

JD0x0

FNG / Fresh Meat
Sep 2, 2013
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I would enjoy a scenario that could take advantage of 500m+ rifle battles.
 

Tig Ol Bitties

FNG / Fresh Meat
Sep 24, 2012
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What about the German homefront towards the end of WWII?

Red Orchestra 3: Heimatfront

Berlin
Breslau
Aachen
Nuremburg
Dresden

...and so on and so forth. Germany in a defensive position would be interesting for this type of shooter.
 
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Cobra Trooper

FNG / Fresh Meat
Aug 16, 2012
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Finland
First Indochina War, i.e. French vs Viet Minh

First Indochina War, i.e. French vs Viet Minh

I'd love a First Indochina War setting.

I've been reading a lot about this conflict and the more I do, the more I also think it would be perfect for Red Orchestra style gameplay. Now of course, from a marketing perspective the First Indochina War is a harder sell than WW2. But if Tripwire would actually do any form of marketing, even a setting like the one I'm suggesting would sell more copies than RO2:HOS.

Anyway, about what I'm suggesting...

The First Indochina War would be interesting because, mainly it's never been done. It would be considerably different from Rising Storm, both the weaponry used and the location, i.e. maps would look totally different. There is a wide range of different interesting uniforms and equipment loadouts for both the French colonial forces as well as for the vietminh. The weapons used is an interesting mix of old World War 2, combined with modern semi-automatic rifles. As a compliment to their own weapons the French used a lot of American weapons and equipment but also British (like the Sten gun and Lee-Enfield No. 4 Mk I). The Viet Minh on the other hand used a mix of French, Chinese, Soviet, Japanese and British weapons.

A short list of Weapons:

French
- MAS-36 (French made bolt action rifle, early years)
- MAS-49 (French Semi-automatic rifle, it was the main rifle of the French after 1951)
- FM 24/29 (standard light-machine gun, slowly faced out after 1952, however not completely)
- AA-52 machine gun (late war machine gun)
- MAT-49 (Submachine gun, main automatic weapon)
- Lee-Enfield No. 4 Mk I (used by the French Foreign Legion)
- M1919 Browning machine gun (Foreign Legion and French colonial)
- M1 carbine (French and Foreign Legion)
- Browning Automatic Rifle (French and Foreign Legion)
- Thompson M1928 (French and Foreign Legion)
- Sten Gun (Used by French special forces, often with silencers)

Viet Minh
- Mauser C96 (Chinese version of the K98, almost the main rifle early war)
- MAS-36 (Caputred from overrun forts and garrisons)
- Mosin-Nagant
- SVT-40
- Ariasak (very limited, captured from surrendered Japanese)
- SKS
- PPSh-41
- PPS
- Degtyaryov machine gun
- Ariasak (captured from the Japanese)
- Thompson (limited, supplied by the British and Americans during WW2)
- Sten gun (limited,supplied by the British)
- RPG-2 (first full scale use of Rocket Propelled Grenades against armor)
As well as a variety of other medium and heavy machine guns from from both China and Soviet.

Maps
Aside from pure djungle maps, hamlets and rice paddy fields many of the battles would be Viet Minh surrounding and attacking forts made of concrete. However, a fort map would not just be a fort in the middle with jungle around. I'm imagining maps with three levels. First the Viet Minh have to capture the forward scouting positions and bunkers in the surrounding terrain. The second level is the trench line, with barbwire, dugouts and sandbag bunkers, that's surrounding the main fort. Last and final level would be the concrete fort.

French soldiers
1223667262_322maa1.jpg
 
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Feb 23, 2012
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If I would be multi-millionar....I would donate money for social things, my family, some good art projects......and...:

Red Orchestra 2 :D

I would buy these studio or if not possible, be somehow important there, who is saying something important :p

They would feel like:
Benhur Judah auf den Römischen Galeeren(Deutsch) - YouTube


....but in the end we would have different addons:

"Fall Rot/Gelb"
the scenario about Germany attacking France and Benelux countries
minimum 16 maps
british, french, german and netherland soldiers

"Fall Wei
 
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walter.w

FNG / Fresh Meat
Apr 14, 2014
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Personally main thing I would like is more freedom in maps. Perhaps bits of close quarters and bits of long range alternating. Some of the DH maps did that pretty nice.

In terms of setting personally I would like either WW2 (primarily as the variety in weapons is high, with bolts, smgs, mgs, initial assault rifles etc. Instead of the more modern varient where all weapons are pretty much assualt rifles good at all ranges). TBH setting doesn't matter that much for me there, but perhaps go with western front again even though its done a lot its been a while.

Another setting I would like is somewhere with single round weapons, with some good melee. So you get people firing a single shot, and others using swords axes and bows to fend of enemies.

Western front could work as for something new if its done right i think like caen or something
 

Capt.Cool

FNG / Fresh Meat
Jan 5, 2010
777
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Sky high
1939-1940 Winter War.
Blitzkrieg on france

You are right, there are no games for Winter war.
But do ya think there would be a market for this game to make it commercial success?

And Blitzkrieg on france would be tempting, but is a total no-go in terms of political correctness!
The germans won this war, and thats why it would be difficult... :rolleyes:
 
Aug 19, 2010
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You are right, there are no games for Winter war.
But do ya think there would be a market for this game to make it commercial success?
There are a few stand-alone games of the Winter War but most (if not all) of them are strategy games. Not a single one FPS game about the conflict, if you don't count some mods as them.

Maybe the best way to make Finnish fronts appeal to masses is to combine it with Soviet-German northern front? In that way Red Orchestra 3 would contain battles from the Baltics to the Kola Peninsula. It would be a hell of a work but there should be enough source material to put in the game and keep consumers entertained for a while :D