I don't know why it didn't make it into the full game. I really liked that version of the map
I don't know why it didn't make it into the full game. I really liked that version of the map
i like that idea!I'd like to see more maps like that, where the central cap starts neutral, but takes much longer to cap than the other ones, and the team that caps it starts attacking. Maybe the next caps could also have a shorter lockdown timer, but instead of ending the map, it would give the defenders the chance to counter-attack and switch to the attacking side. It could be interesting, and I think it's worth a try to see if it'd work.
It was a prototype map design that had some issues both technical and gameplay wise that could not be addressed in time for release. It may return in the future, or perhaps another map will make use of what it was trying to accomplish moving forward.