I had a go at the tanks side of things and found it pretty intimidating, I think that new players might find it tough.
Then you put the time and effort into learning how. If it's still to hard, which is isn't, then the game just isn't for you. There are plenty of game that will off you vehicles that have hit points, no interiors, laser accurate firing at 1000 meters and arrows to show you where the enemy is at.
I mean, if you are at work and someone tells you to put a spread sheet together, do you tell your boss no, I can't put one together because it's "too hard." No, you own up and learn how to unless you want to be in the soup line tomorrow.
Your argument falls flat, because we are not at work, and we don't get payed for playing, oh wait...WE EVEN PAY THEM to play the game.
So what point really is in your argument? Besides, the thing is, the whole game needs better communication to the player. We don't know how things work, and all the ''OMGZ0R IM A VETERAL L33T'' keep saying is, it's our own fault to not learn by our own, the rules of a game that we didn't make/know before?
Sir, let's be realistic, it IS a game, afterall, and even if it's a realistic shooter, it needs to be easier to learn, or at least...there should in the first place, be a WAY to learn things. I hope the Single-player Campaing achieves that objective, or else, it will be hard for a lot of people to get in. AND NO, I don't want an answer like the one you just made.
I believe, i read somewhere that they would have training maps with the release...I could be wrong. can someone confirm please, thanks.
I hear people talking of a LOT of changes, but realistically what can be expected in a little over a week?
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Sir, let's be realistic, it IS a game, afterall, and even if it's a realistic shooter, it needs to be easier to learn, or at least...there should in the first place, be a WAY to learn things.....