What changes can be expected for HOS version 1.0

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McCraggen

FNG / Fresh Meat
Aug 7, 2011
13
0
0
I hear people talking of a LOT of changes, but realistically what can be expected in a little over a week?
 

HLudwig

FNG / Fresh Meat
Sep 3, 2011
227
212
0
TWI isn't EA, Codemasters and other similar game developers that end support in 2 months to produce another clone with the same features with a 2/3/4 added to the end of the title. These guys keep on cranking out updates and we keep being loyal, even thought I'm still angry that too much attention is always given to the infantry side of the game.
 

McCraggen

FNG / Fresh Meat
Aug 7, 2011
13
0
0
I had a go at the tanks side of things and found it pretty intimidating, I think that new players might find it tough.
 

HLudwig

FNG / Fresh Meat
Sep 3, 2011
227
212
0
I had a go at the tanks side of things and found it pretty intimidating, I think that new players might find it tough.

Then you put the time and effort into learning how. If it's still to hard, which is isn't, then the game just isn't for you. There are plenty of game that will off you vehicles that have hit points, no interiors, laser accurate firing at 1000 meters and arrows to show you where the enemy is at.

I mean, if you are at work and someone tells you to put a spread sheet together, do you tell your boss no, I can't put one together because it's "too hard." No, you own up and learn how to unless you want to be in the soup line tomorrow.
 
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Oconell

FNG / Fresh Meat
Aug 16, 2011
17
2
0
Catalonia, Spain
Then you put the time and effort into learning how. If it's still to hard, which is isn't, then the game just isn't for you. There are plenty of game that will off you vehicles that have hit points, no interiors, laser accurate firing at 1000 meters and arrows to show you where the enemy is at.

I mean, if you are at work and someone tells you to put a spread sheet together, do you tell your boss no, I can't put one together because it's "too hard." No, you own up and learn how to unless you want to be in the soup line tomorrow.

Your argument falls flat, because we are not at work, and we don't get payed for playing, oh wait...WE EVEN PAY THEM to play the game.
So what point really is in your argument? Besides, the thing is, the whole game needs better communication to the player. We don't know how things work, and all the ''OMGZ0R IM A VETERAL L33T'' keep saying is, it's our own fault to not learn by our own, the rules of a game that we didn't make/know before?
Sir, let's be realistic, it IS a game, afterall, and even if it's a realistic shooter, it needs to be easier to learn, or at least...there should in the first place, be a WAY to learn things. I hope the Single-player Campaing achieves that objective, or else, it will be hard for a lot of people to get in. AND NO, I don't want an answer like the one you just made.
 
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-=}WoLvErInE{=-

FNG / Fresh Meat
Mar 14, 2011
1,793
263
0
Chi-Town
www.wolvy.net
Your argument falls flat, because we are not at work, and we don't get payed for playing, oh wait...WE EVEN PAY THEM to play the game.
So what point really is in your argument? Besides, the thing is, the whole game needs better communication to the player. We don't know how things work, and all the ''OMGZ0R IM A VETERAL L33T'' keep saying is, it's our own fault to not learn by our own, the rules of a game that we didn't make/know before?
Sir, let's be realistic, it IS a game, afterall, and even if it's a realistic shooter, it needs to be easier to learn, or at least...there should in the first place, be a WAY to learn things. I hope the Single-player Campaing achieves that objective, or else, it will be hard for a lot of people to get in. AND NO, I don't want an answer like the one you just made.



I believe, i read somewhere that they would have training maps with the release...I could be wrong. can someone confirm please, thanks.
 

Qweets

FNG / Fresh Meat
Jul 13, 2007
443
221
0
you can use the single player campaign as training pretty much its just bots on maps with an objective basically. That's all the training you need.
 

Deek

FNG / Fresh Meat
May 28, 2008
218
12
0
There appears to be basic training maps in single player, which is not currently available in the beta (but you can still see the names of the maps and the progression of the campaign).
 

Lobo

FNG / Fresh Meat
May 11, 2011
154
34
0
Georgia
I hear people talking of a LOT of changes, but realistically what can be expected in a little over a week?

What do you mean by changes? I doubt that you are going to see any changes to the actual game out side of fixing bugs, are you talking about added weapons, tanks and such? If so I am pretty positive that they have announced these things, and as they have already said, the release is just the beginning, they still plan on releasing Mod tools, so it may take some time but I am sure that the community will be releasing maps and mods for the game as soon as they can.:D
 

svgamer

FNG / Fresh Meat
Jul 30, 2006
34
11
0
.....
Sir, let's be realistic, it IS a game, afterall, and even if it's a realistic shooter, it needs to be easier to learn, or at least...there should in the first place, be a WAY to learn things.....

I am curious what you are finding difficult to learn.

The control scheme is not complex at all. It really doesn't get much simpler than W,A,S,D+Mouse+Function keys. RO2 follows the standard FPS+vehicle model with very few differences.