Category: Code / Webadmin
Description:
==================================================
While hosting a Survival/Weekly Server:
Since you can't use 'teamsay' in the ready up/game ended screen. This happens in the middle of a game session. (aka wave 1 started)
There is a bug where chat logging only logs others using the 'say' command, but not anyone using the 'teamsay' command. This also applies to the chat console in the webadmin interface.
I mean you can hear the teamsay in-game but not in the webadmin interface.
What the 'teamsay' command is (Example):
----------------------------------
<TEAM> Player 3: Hello
<TEAM> Player 3: This is a teamsay message, so the webadmin cannot hear me!
----------------------------------
What the 'say' command is (Example):
----------------------------------
<ALL> Player 3: Hello
<ALL> Player 3: This is a say message, so the webadmin can hear/see me!
----------------------------------
This one was a recent test run to see if teamsay was logged or not:
1) Have Chat Logging enabled via webadmin/ini.
2) Start the server up.
3) Have a friend or yourself join it.
4) Ready up so that it starts wave 1.
5) Say something in 'teamsay'
6) End the game session so that it saves the chatlog.
I also used the 'say' command before the 'teamsay' command to make sure.
Output of the chat log:
-----------------------------
--- OPEN 2017/11/08 - 10:28:22
2017/11/08 - 10:28:22 Player 3 (removed steam hex id) Gamemessage_3 0 Player 3 is now on SURVIVOR Team
2017/11/08 - 10:28:38 Player 3 (removed steam hex id) Say 0 test
--- CLOSE 2017/11/08 - 10:28:57
-----------------------------
Only the 'say' command was logged, but not the 'teamsay' command.
And this is with chat logging enabled via webadmin and ini.
==================================================
Reproducibility: Always
Online/Offline: Online
This was also done on a validated server install.
Description:
==================================================
While hosting a Survival/Weekly Server:
Since you can't use 'teamsay' in the ready up/game ended screen. This happens in the middle of a game session. (aka wave 1 started)
There is a bug where chat logging only logs others using the 'say' command, but not anyone using the 'teamsay' command. This also applies to the chat console in the webadmin interface.
I mean you can hear the teamsay in-game but not in the webadmin interface.
What the 'teamsay' command is (Example):
----------------------------------
<TEAM> Player 3: Hello
<TEAM> Player 3: This is a teamsay message, so the webadmin cannot hear me!
----------------------------------
What the 'say' command is (Example):
----------------------------------
<ALL> Player 3: Hello
<ALL> Player 3: This is a say message, so the webadmin can hear/see me!
----------------------------------
This one was a recent test run to see if teamsay was logged or not:
1) Have Chat Logging enabled via webadmin/ini.
2) Start the server up.
3) Have a friend or yourself join it.
4) Ready up so that it starts wave 1.
5) Say something in 'teamsay'
6) End the game session so that it saves the chatlog.
I also used the 'say' command before the 'teamsay' command to make sure.
Output of the chat log:
-----------------------------
--- OPEN 2017/11/08 - 10:28:22
2017/11/08 - 10:28:22 Player 3 (removed steam hex id) Gamemessage_3 0 Player 3 is now on SURVIVOR Team
2017/11/08 - 10:28:38 Player 3 (removed steam hex id) Say 0 test
--- CLOSE 2017/11/08 - 10:28:57
-----------------------------
Only the 'say' command was logged, but not the 'teamsay' command.
And this is with chat logging enabled via webadmin and ini.
==================================================
Reproducibility: Always
Online/Offline: Online
This was also done on a validated server install.
Last edited: