1. So, any Zed on fire takes more damage? From just subsequent flamethrower hits or from any weapon?
2. Does spread reduction work for shotguns? (Yes, that would be EXTREMELY counter-intuitive, but I'm just throwing it out there)
3. Does this mean the flamethrower has a splash effect that doesn't always cause burning? That would explain how I see a clot recoil from being hit off-center from 1 or 2 flamethrower ammo, but not light.
1. Not when on fire but always and only if damage type is fire based.
But this is not included in the calculation of the zeds fire damage over time which is based on the initial fire damage without this bonus, that's why I precise "non-dot".
For all fire weapons, to be exact with all damage type = DamTypeBurned or DamTypeFlamethrower, which include Flamethrower, Flamenade and the Husk's projectile.
2. Thanks for asking this good question, you're right this is not clear enough and your logic is correct.
The spread bonus only apply to the ballistic weapons, all projectile based weapons always have the same spread.
3. Flamethrower have a splash damage which mean only a direct hit will do full damage to the target.
More the target is far inside that radius and less damage he will receive. But the radius is small and the weapon should do full damage most of the time I think.
Even without the firebug perk the base damage is 12, *1.5 bonus to zeds = 18 which is more than the 15 damage required to start burning with a single direct hit normally.
About the melee backstab, scary_ghost has done a lot of crazy tests + confirmed by Marco (coder of the original mod?).
Also I've made a test mutator with a modified knife that shows a message when the "backstab" condition is reached.
Backstab Test Knife (source included)
I am wondering why the single and dual HCs have the same weight. Instead of 4 and 8 respectively.
With this logic the dual 9mm should still have 0 weight instead of 4, no?
Update should be out later or tonigh.
EDIT:
Surpringly its actually quite hard not to hit the head with the chainsaw, unless you crouch. The thing is otherwise like a headshot magnet.
A note about this, all melee weapons have a larger head shot check +25% of the normal head size when you hit any zeds. I should add this info somewhere ^^