I know most of the media released by TWI has the old sounds as place holders. But how much better are the weapon/vehicle sounds going to be? I only ask because I think some game developers tend to leave that to the very last or not put that much effort into. For me a realistic sounding weapon/vehicle makes a huge difference in the immersion department.
While I know we all have played Arma1/2, you have to admit that it sounded like someone using an old school typewriter at 50 wmp. But Arma2 :OA - ACE 2 installed - I finally feel like I can feel the recoil through the sound. It feels meaty; It feels realistic. Of course I can't forget to mention the industry leader in sounds: BFBC1/2.
So what do you guys think about weapon/vehicle sounds? How important are they to your gaming experience?
Here is a link to the Ham & Jam HL2 mod. I wouldn't mind having at least these types of sounds. I really love the ambient sounds.
YouTube - Radar Feb 2010
While I know we all have played Arma1/2, you have to admit that it sounded like someone using an old school typewriter at 50 wmp. But Arma2 :OA - ACE 2 installed - I finally feel like I can feel the recoil through the sound. It feels meaty; It feels realistic. Of course I can't forget to mention the industry leader in sounds: BFBC1/2.
So what do you guys think about weapon/vehicle sounds? How important are they to your gaming experience?
Here is a link to the Ham & Jam HL2 mod. I wouldn't mind having at least these types of sounds. I really love the ambient sounds.
YouTube - Radar Feb 2010
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