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Sound Weapon Sound Mutator (for default weapons)

xlzqwerty1

Active member
Jan 29, 2012
44
0
How do I include a custom weapon sound to a mutator? Everytime I try to include a custom sound
Code:
class'DeagleFire'.default.FireSound = Sound'KF_DeagleSnd1.50AE_Fire';
, it gives an error saying Error, Missing Sound Name?

I am probably doing it incorrectly since I don't know much about coding and functions.

Help is appreciated! Thanks.