How do I include a custom weapon sound to a mutator? Everytime I try to include a custom sound
, it gives an error saying Error, Missing Sound Name?
I am probably doing it incorrectly since I don't know much about coding and functions.
Help is appreciated! Thanks.
Code:
class'DeagleFire'.default.FireSound = Sound'KF_DeagleSnd1.50AE_Fire';
I am probably doing it incorrectly since I don't know much about coding and functions.
Help is appreciated! Thanks.