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The fecking one minute timer for polls has been making my life hell, so here are the new options. Speak your favorite and I'll add a tally. I'm also adding the data already here;
Heavy Machine gun (Minigun, m-249, M-240B)
(The primary concern is that with six people lugging these around in a hallway, they could become invincible. Though if the devs did decide to pick it up, I'm sure they could balance it)
11
Scoped Sniper rifle (Draganov, Barret 50. ,PSG-1)
(Most people would prefer a simple scoped rifle as opposed to the crossbow...though perhaps they figured such a weapon would be overpowered, and hence, why we have the crossbow. Who knows?)
13
Sub-machine gun (p-90, Mp5, Mac-10)(Most believe there is no need for a sub machine gun when we already have the neigh useless bullpup. Though frankly, I think one should never turn down a cheap, light, and fully automatic weapon)
10
Bayonet attachment
(Finally giving players a way to attack with their weapons out, it would have to be heavily scrutinized to ensure it does not put melee weapons out of business. A possible way to do so is to allow it to be attached to specific weapons of questionable usefulness. Such as the bullpup and LAR, or add it as a bonus to a perk...other methods must exist as well.
I would reccomend having a slow and powerful attack with a decent chance to dismember and low range [swung] or a fairly fast attack with decent range, virtually no chance to dismember [stab])
Beefeater Halberd
(It makes more sense than a katana. With a wide sweeping attack to cull the weaker specimens, and a long ranged stab with a little bit of push or stun to keep larger enemies at bay)
7
The fecking one minute timer for polls has been making my life hell, so here are the new options. Speak your favorite and I'll add a tally. I'm also adding the data already here;
Heavy Machine gun (Minigun, m-249, M-240B)
(The primary concern is that with six people lugging these around in a hallway, they could become invincible. Though if the devs did decide to pick it up, I'm sure they could balance it)
11
Scoped Sniper rifle (Draganov, Barret 50. ,PSG-1)
(Most people would prefer a simple scoped rifle as opposed to the crossbow...though perhaps they figured such a weapon would be overpowered, and hence, why we have the crossbow. Who knows?)
13
Sub-machine gun (p-90, Mp5, Mac-10)(Most believe there is no need for a sub machine gun when we already have the neigh useless bullpup. Though frankly, I think one should never turn down a cheap, light, and fully automatic weapon)
10
Bayonet attachment
(Finally giving players a way to attack with their weapons out, it would have to be heavily scrutinized to ensure it does not put melee weapons out of business. A possible way to do so is to allow it to be attached to specific weapons of questionable usefulness. Such as the bullpup and LAR, or add it as a bonus to a perk...other methods must exist as well.
I would reccomend having a slow and powerful attack with a decent chance to dismember and low range [swung] or a fairly fast attack with decent range, virtually no chance to dismember [stab])
Beefeater Halberd
(It makes more sense than a katana. With a wide sweeping attack to cull the weaker specimens, and a long ranged stab with a little bit of push or stun to keep larger enemies at bay)
7
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