I've suddenly gotten interested in learning how to port weapons from other Unreal Engine games. My current experience with SDK is zero.
The weapons I want to port are from Rainbow Six Vegas 2. I'm sure this is a U3 Engine game, but beyond that I don't know to what extent it is compatible with Killing Floor. Things I want to port include the 21E and the M40. If I get proficient enough with this I may start a big personal project where I port every Vegas 2 weapon I get requests for.
Edit: Guys, I have no inention of continuing on this project at this time. Not only have I been informed that I would most likely not get permission Ubisoft to use the models, I would not get the animations to come with them if I did extract them. I would have to buy 3DS Max, which I can't afford right now, and also learn how to use it, which I don't have time for right now. I'll pick this up again some other time.
The weapons I want to port are from Rainbow Six Vegas 2. I'm sure this is a U3 Engine game, but beyond that I don't know to what extent it is compatible with Killing Floor. Things I want to port include the 21E and the M40. If I get proficient enough with this I may start a big personal project where I port every Vegas 2 weapon I get requests for.
Edit: Guys, I have no inention of continuing on this project at this time. Not only have I been informed that I would most likely not get permission Ubisoft to use the models, I would not get the animations to come with them if I did extract them. I would have to buy 3DS Max, which I can't afford right now, and also learn how to use it, which I don't have time for right now. I'll pick this up again some other time.
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