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Code Weapon Damage Class

check the KFMod.Bullpup files projectile/fire/etc.

and to find KFMod.AK or any new weapon youll have to decompile the KFMod.u/.ucl

to implement the changes ingame youll have to use a mutator or run a server then do the changes using the Set console command

for example>to change the bullpup mag size
run a dedicated
in the console type
set KFMod.Bullpup magcapacity #

or to make the LAW do fire damage
set KFMod.LAW MyDamageType KFMod.DamTypeFlameNade
(YES, I love burning zeds with fire)

(changing weapon Fire files isnt allowed in server console)
 
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